100 hidden cats 2 similar games & best alternatives
100 hidden cats 2
2021
Related articles
Quick resume
Hidden object game in the city setting. Black and white hand-drawn graphics in a cartoon style. Ultra hard! Really very difficult!
Global score
93/100
Genres
Adventure, Casual, Indie
Similar games
Pros
- Charming hand-drawn art
- Relaxing and casual gameplay
- Easy achievements and trading cards
- Short and accessible
- Pleasant music
Cons
- Very short playtime
- Low replay value
- No story or narrative
- Lack of customization
- No volume control for music
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Strategy, Survival, Competence, Violence. It leans lower than usual among comparable games on Story, Intimacy, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players freely explore a large scrolling scene to find cats at their own pace with minimal constraints."
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Competence2
"Finding cats requires observation skills and some challenge, especially the last few cats, but overall the gameplay is simple and easy."
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Competition-4
"Focus is on personal achievement and completion without direct comparison or competitive elements."
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Continuation-3
"Short gameplay sessions with low replay value; players often finish quickly and do not engage in long or habitual play."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer elements."
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Creativity1
"Some appreciation for the hand-drawn art style and animations, but gameplay follows a fixed hidden object format."
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Domination-5
"No elements of exerting control or superiority over others; purely individual play."
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Escapism3
"Players use the game as a relaxing distraction and stress relief."
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Expectation-4
"Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure."
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Experimenting-2
"Gameplay is consistent and routine with little novelty or mechanic experimentation."
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Exploration2
"Players scroll through a large scene discovering cats hidden in various areas, encouraging visual exploration."
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Expression-3
"No customization or personalization options; players interact with a fixed image."
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Fantasy-2
"The game depicts a stylized but plausible urban environment with cats, lacking strong fantasy elements."
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Fellowship-4
"Minimal social interaction; primarily a solo experience with some community guides but no in-game social features."
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Growth1
"Some skill development in observation and pattern recognition, but limited learning opportunities."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle3
"Short sessions and some players idle the game to farm trading cards, indicating casual or background play."
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Intimacy-5
"No close social or emotional connections formed through gameplay."
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Leadership-5
"No leadership or group management roles present."
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Progression3
"Progression through finding cats and unlocking achievements, though limited to a single level."
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Relaxation4
"Game praised for relaxing atmosphere, soothing music, and stress relief."
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Sensation2
"Enjoyable hand-drawn visuals and catchy music provide moderate sensory stimulation."
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Status-3
"Achievements and trading cards provide some recognition but no social status or visibility beyond personal profile."
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Story-4
"No narrative or story elements; purely a hidden object puzzle."
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Strategy-3
"Minimal strategic or problem-solving demands; mostly visual search."
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Thrill-4
"Low risk and suspense; calm and predictable gameplay."
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Value2
"Generally considered good value on sale for short, enjoyable experience and achievements."
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Violence-5
"No violence; gameplay is constructive and peaceful."
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Survival-5
"No survival or threat avoidance mechanics."
Last update: 29/04/2026