Travellin Cats in Japan similar games & best alternatives

Travellin Cats in Japan

PC (Microsoft Windows) • 2025

Should you play it?

Find 100 cats hiding in Japan in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cats game creator! Can you find them all?

What works
  • Relaxing and charming gameplay
  • Detailed hand-drawn artwork with japanese theme
  • Large scene with cleverly hidden cats
  • Color mode and secret levels add replay value
  • Accessible with adjustable settings and hint system
Things to keep in mind
  • Short playtime with only one main scene
  • Repetitive music and limited soundtrack variety
  • No multiplayer or social features
  • Some players find art style busy or visually noisy
  • Limited progression beyond finding cats and color mode

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Ever Seen A Cat?

  • FIND KITTENS: The last of cats

  • 100 Ninja Cats

  • 100 hidden snails 2

  • FIND ALL 3: Travel

  • hocus

  • Hidden Cats in Paris

  • Engare

  • A Building Full of Cats

Hidden Gems

Less popular games with surprisingly high similarity

  • 100 hidden snails 2

  • Hidden Cats in Paris

  • Engare

If you liked…

Recommendations by what you enjoyed most

  • Relaxation

    Whisper of the House

  • Autonomy

    Hidden Cats in Paris

  • Escapism

    FIND ALL

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Travellin Cats in Japan: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Fantasy, Story, Thrill. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Survival, Idle.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players freely explore a large static image at their own pace, choosing where to zoom and search for cats without imposed routines."

    Capsule for Hidden Cats in Paris Hidden Cats in Paris

    "Players freely explore a large static scene at their own pace, choosing where to zoom and click without constraints."

  • Competence

    Game with the same Competence vibe

    3

    "Finding cleverly hidden cats provides a moderate challenge and skillful observation; hints available but not mandatory."

    Capsule for FIND KITTENS: The last of cats FIND KITTENS: The last of cats

    "Finding cleverly hidden cats requires visual skill and attention to detail, with a hint system to assist when stuck."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal pace and relaxation; no leaderboards or competitive modes mentioned."

    Capsule for Bunhouse Bunhouse

    "Focus is on personal discovery and relaxation; competitive elements are minimal and optional (timer mode with leaderboard)."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players replay to unlock skills, costumes, and achievements; some find it addictive despite short length."

    Capsule for Mitsurugi Kamui Hikae Mitsurugi Kamui Hikae

    "Unlocking color mode and secret levels encourages replay, though overall playtime is short and limited."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player experience with no cooperative or multiplayer features."

    Capsule for Hector: Badge of Carnage - Full Series Hector: Badge of Carnage - Full Series

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity

    Game with the same Creativity vibe

    3

    "Creative pixel art, thematic level design, and playful references allow for visual enjoyment and discovery, though gameplay follows a set hidden object format."

    Capsule for An Arcade Full of Cats An Arcade Full of Cats

    "Players interact with various objects and enjoy artistic details, though gameplay follows a fixed hidden-object format."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of dominance or power over others; gameplay is solitary and non-confrontational."

    Capsule for Hidden Object 6-in-1 bundle Hidden Object 6-in-1 bundle

    "No elements of dominance or power over others; gameplay is solitary and non-confrontational."

  • Escapism

    Game with the same Escapism vibe

    4

    "Relaxing, stress-relieving gameplay with calming music and charming visuals provides escape from real life."

    Capsule for FIND ALL FIND ALL

    "Relaxing, low-pressure gameplay with calming music provides a pleasant escape from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

    Capsule for Train Station Renovation Train Station Renovation

    "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players try different modes and strategies, but core gameplay is consistent; some desire for more variety."

    Capsule for Final Sentence Final Sentence

    "Some novelty in interacting with objects and toggling color modes, but core gameplay is consistent."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore a large, detailed scene to discover hidden cats, encouraging curiosity."

    Capsule for 100 Romantic Cats 100 Romantic Cats

    "Exploring a large, detailed scene to discover hidden cats and interactable elements satisfies curiosity."

  • Expression

    Game with the same Expression vibe

    1

    "Limited self-expression through placing hats on cats, but no deep customization."

    Capsule for Mushroom Cats 2 Mushroom Cats 2

    "Limited customization (color options for cats and backgrounds) offers minor self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    -2

    "Setting is a stylized flooded city with some artistic abstraction but grounded in realistic themes."

    Capsule for The Flood The Flood

    "Setting is stylized but grounded in a realistic Japanese environment without strong fantasy elements."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; gameplay is entirely solo."

    Capsule for Tower Wizard Tower Wizard

    "No social or community features; gameplay is entirely solo."

  • Growth

    Game with the same Growth vibe

    2

    "Players improve observation skills and pattern recognition, though gameplay is simple and short."

    Capsule for I commissioned some bees 0 I commissioned some bees 0

    "Players develop observational skills and pattern recognition through gameplay."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for World of Tanks Blitz World of Tanks Blitz

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to find cats; not designed for passive or background play."

    Capsule for A Building Full of Cats A Building Full of Cats

    "Requires focused attention to find cats; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social interactions or relationship-building features."

    Capsule for A Game About Digging A Hole™ A Game About Digging A Hole™

    "No social interactions or relationship-building features."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements present."

    Capsule for Trover Saves the Universe Trover Saves the Universe

    "No leadership or group management elements present."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through finding cats, unlocking colorized areas, achievements, and bonus levels."

    Capsule for Hidden Cats in Paris Hidden Cats in Paris

    "Progression through finding cats, unlocking color mode and secret levels, and earning achievements."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Highly relaxing gameplay with cozy atmosphere and soothing music."

    Capsule for Whisper of the House Whisper of the House

    "Highly relaxing gameplay with soothing music and a calm, cozy atmosphere."

  • Sensation

    Game with the same Sensation vibe

    2

    "Enjoyable visual art and sound design provide pleasant sensory stimulation without intense excitement."

    Capsule for 100 Capitalist Cats 100 Capitalist Cats

    "Enjoyable visual art and sound effects enhance sensory experience without overwhelming stimulation."

  • Status

    Game with the same Status vibe

    -4

    "Minimal social recognition or status elements; achievements are personal and not prominently social."

    Capsule for You Can Kana - Learn Japanese Hiragana & Katakana You Can Kana - Learn Japanese Hiragana & Katakana

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  • Story

    Game with the same Story vibe

    -4

    "No narrative or plot; purely context-free hidden object gameplay."

    Capsule for Hidden Paws Hidden Paws

    "No narrative or plot; gameplay focuses on isolated hidden-object tasks."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some strategic searching and observation required, but overall straightforward gameplay."

    Capsule for 100 hidden snails 2 100 hidden snails 2

    "Some strategic searching and use of hints, but overall straightforward gameplay."

  • Thrill

    Game with the same Thrill vibe

    -3

    "Low risk and suspense; gameplay is calm and predictable."

    Capsule for Clothing Store Simulator Clothing Store Simulator

    "Low suspense and risk; gameplay is calm and predictable."

  • Value

    Game with the same Value vibe

    4

    "Players report good value for price with substantial content and replayability."

    Capsule for Another Crab's Treasure Another Crab's Treasure

    "Players report good value for the low price, with satisfying content and replay options."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence; gameplay is peaceful and constructive."

    Capsule for Fugl Fugl

    "No violence; gameplay is peaceful and constructive."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat elements; stable and safe gameplay environment."

    Capsule for Zenge Zenge

    "No survival or threat elements; stable and safe gameplay environment."

Last update: 01/06/2026