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A Building Full of Cats

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, Xbox Series X|S, PlayStation 4 • 2022

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Quick resume

A Building Full of Cats is a hidden object game where you need to pet all the cats in the building. Don't leave any cats behind!

Global score

99/100

Genres

Casual, Point-and-click, Puzzle, Adventure

Pros

  • Cute and relaxing gameplay
  • Charming art and music
  • Good value for price
  • Support for cat adoption charity
  • Accessible and enjoyable for all ages

Cons

  • Short gameplay length
  • Lack of zoom or detailed ui explanations
  • Some tedious clicking for hidden cats
  • Minimal narrative depth
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players freely explore floors and rooms at their own pace, deciding where to click and which cats to find next."

  • Competence
    2

    "The game involves skill in spotting well-hidden cats and interacting with objects, but overall difficulty is low and accessible."

  • Competition
    -4

    "Focus is on personal discovery and relaxation without any competitive elements or player comparison."

  • Continuation
    2

    "Players often replay the game to find all cats and achievements, but the game is short and not designed for very long habitual play."

  • Cooperation
    -5

    "The game is a single-player hidden object experience with no multiplayer or cooperative features."

  • Creativity
    1

    "Some interaction with objects to reveal hidden cats allows for minor creative exploration, but mostly predefined scenes."

  • Domination
    -5

    "No elements of exerting control or superiority over others; the experience is personal and non-confrontational."

  • Escapism
    4

    "The relaxing, charming gameplay and cute cats provide a pleasant escape from real-life stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, with no obligation or external pressure."

  • Experimenting
    2

    "Players experiment by clicking various objects to find hidden cats, encouraging exploration beyond obvious spots."

  • Exploration
    3

    "Discovering cats in different themed floors and interacting with objects supports curiosity-driven exploration."

  • Expression
    -3

    "Limited customization or self-expression; players interact with fixed scenes and cats without personalization."

  • Fantasy
    -2

    "The game is grounded in realistic settings of apartments and cats, with no strong fantasy or fictional elements."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction or community features."

  • Growth
    1

    "Players develop observational skills and learn cat hiding patterns, but limited broader personal development."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to find cats; not designed for passive or background play."

  • Intimacy
    -4

    "No close social relationships formed; interactions are with game content rather than other players."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Players progress by finding cats and unlocking achievements, with some replay for completion."

  • Relaxation
    5

    "The game is widely described as relaxing, with soothing music and gentle gameplay."

  • Sensation
    2

    "Enjoyable visual art and pleasant music provide sensory pleasure, though not intense stimulation."

  • Status
    -4

    "Achievements exist but social recognition or status is minimal and not a focus."

  • Story
    1

    "Minimal narrative elements about caring for cats and adoption, but mostly context-free hidden object gameplay."

  • Strategy
    -1

    "Some planning in searching and interacting with objects, but overall straightforward and simple gameplay."

  • Thrill
    -4

    "No suspense or risk; the game is calm and predictable."

  • Value
    4

    "Players feel the game offers good value for price and time, plus supporting a charitable cause."

  • Violence
    -5

    "No violence; gameplay focuses on gentle interaction and care."

  • Survival
    -5

    "No survival or threat elements; stable and safe environment."

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    Last update: 06/03/2026