Alien Hominid HD similar games & best alternatives

Alien Hominid HD

PlayStation 4, PC (Microsoft Windows), Nintendo Switch, PlayStation 5, Xbox One, Xbox Series X|S • 2023

Should you play it?

The 2D side-scrolling shooter from The Behemoth is back! With your mighty blaster and a group of mysterious kids by your side, destroy the agency and reclaim your spaceship!

What works
  • Nostalgic and charming art style
  • Challenging and rewarding gameplay
  • Local co-op support
  • Includes minigames and unlockables
  • Smooth hd remaster with high framerate
Things to keep in mind
  • No online co-op
  • Short game length
  • Some minor bugs and control quirks
  • Lacks significant gameplay innovation
  • Some players find difficulty frustrating

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Alien Hominid Invasion

  • METAL SLUG X

  • Bleed 2

  • Ultratron

  • HUNTDOWN

  • Bleed

  • Blazing Chrome

  • Ms. Splosion Man

  • Broforce

Hidden Gems

Less popular games with surprisingly high similarity

  • Bleed 2

  • PERISH

  • Samurai GUNN 2

If you liked…

Recommendations by what you enjoyed most

  • Competence

    ORCS

  • Escapism

    The Messenger

  • Fantasy

    Alien Hominid Invasion

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Alien Hominid HD: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. It leans lower than usual among comparable games on Leadership, Experimenting, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players control movement and shooting with some strategic choice on when to shoot or move faster, showing moderate player control."

    Capsule for Tadpole Tales Tadpole Tales

    "Players have control over their actions and decisions in a fast-paced run-and-gun style, with some strategic elements in enemy approach and boss fights."

  • Competence

    Game with the same Competence vibe

    4

    "The game is challenging and requires skillful timing and pattern recognition; players report difficulty and satisfaction from overcoming tough enemies and bosses."

    Capsule for ORCS ORCS

    "The game is challenging and requires skill, focus, and persistence to progress, with players reporting satisfaction in mastering difficult patterns."

  • Competition

    Game with the same Competition vibe

    1

    "Includes leaderboards and score challenges, but primarily focused on individual performance rather than direct player-vs-player competition."

    Capsule for The Textorcist: The Story of Ray Bibbia The Textorcist: The Story of Ray Bibbia

    "Includes leaderboards and score challenges, but mostly focuses on individual performance rather than direct competition."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players often engage in short sessions repeatedly to improve scores and unlock achievements, but game is short and can get repetitive."

    Capsule for Blackout Z: Slaughterhouse Edition Blackout Z: Slaughterhouse Edition

    "Players often engage in repeated playthroughs to improve scores or complete achievements, though the game is relatively short."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Supports local co-op up to 2 players with cooperative gameplay; no online co-op yet but co-op is a strong feature."

    Capsule for Blazing Beaks Blazing Beaks

    "Supports local 2-player co-op, which is a popular feature among players, though no online co-op is available."

  • Creativity

    Game with the same Creativity vibe

    1

    "Customization limited to character choice; some desire for cosmetic additions like hats, but no extensive creation or modification."

    Capsule for DogeFight DogeFight

    "Limited creativity in gameplay; players follow set patterns and stages, but enjoy some customization via hats and unlockables."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions tend to be balanced and cooperative rather than exerting control or superiority over others."

    Capsule for Simutrans Simutrans

    "Interactions are balanced and cooperative rather than focused on exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a nostalgic, immersive escape with engaging story and humor."

    Capsule for The Messenger The Messenger

    "Players use the game as a nostalgic and immersive escape, enjoying its humor, art style, and challenging gameplay."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Engagement is driven by personal desire, nostalgia, and intrinsic interest rather than obligation or external pressure."

    Capsule for Planet Zoo Planet Zoo

    "Engagement is driven by personal desire, nostalgia, and intrinsic interest rather than obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    -1

    "Gameplay is mostly established routines with limited novelty exploration, though some players experiment with timing and tactics."

    Capsule for Montaro RE Montaro RE

    "Gameplay mostly involves mastering established patterns and routines, with limited novelty exploration."

  • Exploration

    Game with the same Exploration vibe

    -2

    "The game features known stages and characters with limited emphasis on discovering new areas or secrets."

    Capsule for SAMURAI SHODOWN SAMURAI SHODOWN

    "The game features fixed stages and known environments with minimal discovery or hidden secrets."

  • Expression

    Game with the same Expression vibe

    2

    "Players can customize character hats and choose different characters, allowing some self-expression."

    Capsule for VIVIDLOPE VIVIDLOPE

    "Players can customize their character with hats and unlockables, allowing some degree of self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "The game features cartoonish aliens, exaggerated action, and humorous fictional scenarios."

    Capsule for Alien Hominid Invasion Alien Hominid Invasion

    "The game features imaginative fiction with cartoonish aliens, exaggerated combat, and humorous scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Community formed around shared nostalgia and local co-op play, though online interaction is minimal."

    Capsule for METAL SLUG 2 METAL SLUG 2

    "Some community feeling through shared nostalgia and local co-op play, but limited online social features."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skills and knowledge to overcome difficult levels and bosses."

    Capsule for Mega Man X Legacy Collection 2 Mega Man X Legacy Collection 2

    "Players develop skills and improve through practice to overcome difficult challenges and bosses."

  • Health

    Game with the same Health vibe

    -5

    "The game is a traditional sedentary video game with no physical activity or health-related features."

    Capsule for Touhou Juuouen 〜 Unfinished Dream of All Living Ghost. Touhou Juuouen 〜 Unfinished Dream of All Living Ghost.

    "The game is a traditional sedentary video game with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires continuous attention and focus due to fast-paced, challenging gameplay."

    Capsule for Jackal Jackal

    "Requires continuous attention and focus due to fast-paced, challenging gameplay."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some social interaction via local co-op, but limited emotional or close relationship building."

    Capsule for Dogfight 1942 Dogfight 1942

    "Some close social interaction possible via local co-op, but limited emotional sharing or deep relationships."

  • Leadership

    Game with the same Leadership vibe

    -4

    "Players mostly participate individually or collaboratively without formal leadership or authority roles."

    Capsule for Coral Island Coral Island

    "Players mostly participate individually or cooperatively without hierarchical leadership roles."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items, unlock hats, and complete quests to progress through the story and achievements."

    Capsule for Mail Time Mail Time

    "Includes item collection (hats), achievements, and unlockables that mark player progression."

  • Relaxation

    Game with the same Relaxation vibe

    -3

    "Game is tense and challenging, with frequent deaths and high difficulty causing stress rather than relaxation."

    Capsule for Rencounter Rencounter

    "The game is tense and challenging, with frequent deaths and high difficulty rather than relaxing flow."

  • Sensation

    Game with the same Sensation vibe

    3

    "Game features exciting fast-paced action, humorous sound effects, and visual feedback that stimulate players."

    Capsule for GOAT OF DUTY GOAT OF DUTY

    "Features satisfying visual and auditory feedback, cartoon gore, and fast-paced action that stimulates players."

  • Status

    Game with the same Status vibe

    1

    "Leaderboards and achievements provide some recognition, but social status is not a primary focus."

    Capsule for The Escapists 2 The Escapists 2

    "Leaderboards and achievements provide some recognition, but social status is not a primary focus."

  • Story

    Game with the same Story vibe

    1

    "Minimal narrative and lore; story serves as backdrop rather than deep immersion."

    Capsule for Shardpunk Shardpunk

    "Contains minimal narrative and lore, mostly serving as context for the action rather than deep story immersion."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires planning and quick decision-making to survive and defeat bosses, though linear gameplay limits complexity."

    Capsule for METAL SLUG 2 METAL SLUG 2

    "Requires some mental challenge and planning to approach enemies and bosses effectively."

  • Thrill

    Game with the same Thrill vibe

    4

    "Players enjoy suspense and adrenaline from bullet hell challenges and boss fights."

    Capsule for Astro Prospector Astro Prospector

    "Players experience suspense and excitement from the game's difficulty, fast pace, and bullet hell elements."

  • Value

    Game with the same Value vibe

    2

    "Generally considered worth the price by fans and nostalgic players; some mention short length and recommend sales."

    Capsule for Killing Time: Resurrected Killing Time: Resurrected

    "Generally considered worth the price for nostalgic fans and new players, though some feel it is slightly overpriced."

  • Violence

    Game with the same Violence vibe

    4

    "Enjoyment of combat and destruction is central, with shooting enemies and causing chaos."

    Capsule for Squirrel with a Gun Squirrel with a Gun

    "Enjoyment of combat and destruction is central, with cartoonish violence and chaotic action."

  • Survival

    Game with the same Survival vibe

    3

    "Players must avoid death and manage encounters carefully to survive boss fights and progress."

    Capsule for DreadOut: Keepers of The Dark DreadOut: Keepers of The Dark

    "Players must avoid instant death and manage threats carefully to survive through stages and bosses."

Last update: 01/06/2026