Crossing Souls similar games & best alternatives
Crossing Souls
2018
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Quick resume
California, 1986: A group of friends discover a mysterious pink stone that allows travel between two realms. This gang will live the summer of their lives in an adventure that will get them involved in a government conspiracy. Control five kids with special skills while fighting and solving puzzles.
Global score
78/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Arcade
Pros
- Strong 80s nostalgia and atmosphere
- Engaging and emotional story
- Beautiful pixel art and animated cutscenes
- Varied gameplay with character switching and puzzles
- Excellent synthwave soundtrack
Cons
- Frustrating platforming sections and difficulty spikes
- Inconvenient save system and unskippable cutscenes
- Some combat and controls feel clunky
- Linear progression with limited exploration late game
- Some bugs and minor design flaws
Motivations
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Autonomy3
"Players can switch between five characters with unique abilities to solve puzzles and combat, allowing some freedom in approach, though the story progression is linear."
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Competence2
"Gameplay includes combat, puzzles, and platforming with some challenging boss fights; however, combat is often described as simple and some platforming sections are frustrating."
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Competition-4
"The game is single-player focused with no mention of competitive modes or leaderboards; emphasis is on personal story experience."
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Continuation1
"Many players report engaging story and nostalgia keep them playing, though some frustration with difficulty spikes and save system may reduce long sessions."
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Cooperation-5
"Single-player game with no multiplayer or cooperative elements."
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Creativity3
"Players creatively use different characters' unique abilities to solve puzzles and progress; the game includes various gameplay styles and mini-games."
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Domination-5
"No evidence of dominance or power over others; gameplay is solo and cooperative social dominance is absent."
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Escapism4
"Strong nostalgic 80s setting, story, and atmosphere provide immersive escape from reality for many players."
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Expectation-3
"Players engage voluntarily out of interest in story, nostalgia, and gameplay rather than obligation or external pressure."
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Experimenting2
"Switching between characters and exploring different gameplay styles encourages experimentation, though some players follow established strategies."
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Exploration2
"Early game offers some open exploration with many interactable objects and secrets; later sections become more linear."
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Expression-2
"Limited character customization; players use preset characters and abilities without much personal visual expression."
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Fantasy4
"Game features supernatural elements, ghosts, and a fantasy story inspired by 80s adventure and sci-fi fiction."
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Fellowship-4
"Focus on solo play and individual experience; no social or community gameplay aspects."
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Growth2
"Players learn to use different characters' abilities and solve puzzles; some skill development in combat and platforming."
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Health-4
"Sedentary gameplay with no physical activity; some frustration may cause stress but no physical engagement."
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Idle-3
"Requires focused attention due to platforming and combat; not designed for idle or background play."
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Intimacy-4
"No evidence of forming close relationships through gameplay; story involves friendships but player interaction is solo."
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Leadership-4
"No leadership or group management mechanics; players control characters individually without leading others."
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Progression3
"Players collect items and upgrades, unlock abilities, and progress through story chapters with increasing challenges."
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Relaxation1
"Some players find the game relaxing and nostalgic, but difficulty spikes and frustrating platforming reduce flow for others."
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Sensation3
"Vibrant pixel art, animated cutscenes, and synthwave soundtrack provide strong sensory and emotional enjoyment."
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Status-4
"No social status or recognition systems; achievements exist but focus is on personal experience."
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Story4
"Strong narrative focus with emotional, nostalgic, and sometimes dark story elements engaging players."
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Strategy2
"Requires some planning in character switching and puzzle solving; combat is mostly straightforward but boss fights need tactics."
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Thrill2
"Some suspense and challenge in boss fights and platforming sections, though overall difficulty is moderate."
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Value4
"Players report good value for price with 8-12 hours of content, engaging story, and nostalgic appeal."
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Violence2
"Combat involves fighting enemies with melee and ranged attacks; violence is cartoonish and not graphic."
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Survival1
"Players must manage health and stamina to survive combat and platforming challenges; no complex survival mechanics."
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Last update: 06/03/2026