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Jack Move

Xbox One, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2022

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Quick resume

Jack Move is a JRPG that features a unique blend of gritty cyberpunk story telling, turn based battles and beautiful modern pixel art. Take on the role of Noa, a vigilante hacker who is thrust into a world of murder, kidnapping and dark research after her father goes missing.

Global score

79/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Beautiful pixel art and animations
  • Engaging cyberpunk atmosphere and music
  • Customizable combat loadouts
  • Quality of life features (adjustable encounter rate, dialogue indicators)
  • Short and accessible gameplay

Cons

  • Very short game length
  • Low combat difficulty and limited challenge
  • Limited replayability and no new game+
  • Some story pacing issues and underdeveloped characters
  • Lack of party or multiplayer features

Motivations

  • Autonomy
    3

    "Players can customize their combat loadout and swap skills during battle, allowing personal control over tactics."

  • Competence
    2

    "Combat involves strategic use of elemental weaknesses and skill management, but overall difficulty is low and battles become predictable."

  • Competition
    -4

    "Focus is on single-player experience without competitive or ranked modes; no evidence of player comparison."

  • Continuation
    -3

    "Game is short (7-10 hours), with limited replayability and no new game+; players often finish quickly and desire more content."

  • Cooperation
    -5

    "Single character gameplay with no party or multiplayer elements; fully independent play."

  • Creativity
    3

    "Players customize their software (skills) and hardware (equipment) loadouts, allowing creative combat builds."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are cooperative or neutral."

  • Escapism
    4

    "Immersive cyberpunk world, engaging story and atmosphere provide a strong escape from reality."

  • Expectation
    -5

    "Players engage voluntarily for enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different skill combinations and strategies, especially in boss fights."

  • Exploration
    2

    "Players explore various areas and interact with NPCs, though maps are small and exploration limited."

  • Expression
    2

    "Customization of combat loadout and character equipment allows some self-expression."

  • Fantasy
    4

    "Set in a cyberpunk dystopian world with fictional technology and narrative elements."

  • Fellowship
    -3

    "Limited social interaction; some NPC dialogue and side quests but no multiplayer or strong community features."

  • Growth
    3

    "Players level up, improve skills, and acquire new abilities, supporting personal development."

  • Health
    -5

    "Standard sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires player attention and engagement; no background or idle play indicated."

  • Intimacy
    -4

    "Interactions with NPCs are surface-level; no evidence of forming close relationships."

  • Leadership
    -5

    "No leadership or group management roles; single-player focus."

  • Progression
    4

    "Players accumulate experience, items, and upgrades; progression is a core gameplay element."

  • Relaxation
    3

    "Game offers a balanced challenge with a relaxing pace and enjoyable flow."

  • Sensation
    3

    "Vibrant pixel art, animations, and music provide sensory stimulation and enjoyment."

  • Status
    -4

    "No social status or recognition systems; achievements are story-based and personal."

  • Story
    3

    "Narrative is engaging though somewhat simple and short; players interact with characters and lore."

  • Strategy
    3

    "Combat requires planning skill loadouts and exploiting enemy weaknesses, especially in boss fights."

  • Thrill
    1

    "Some tension in boss fights but overall combat is low risk and predictable."

  • Value
    1

    "Good value for a short, polished game; some players feel price is high for length but enjoy experience."

  • Violence
    2

    "Combat involves attacks and damage but is stylized and not overly graphic."

  • Survival
    -2

    "Minimal threat or resource management; low difficulty and forgiving gameplay."

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    Last update: 06/03/2026