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Delicious! Pretty Girls Mahjong Solitaire

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2016

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Quick resume

The Pretty Girls are back and they're delicious! Check out an upgraded version of Zoo's top selling Mahjong Solitaire with 8 new girls and a candy flavored theme. Match tile pairs to reveal a Pretty Girl in a sexy outfit hiding underneath. As you clear stages, the girls get more and more delicious!

Global score

86/100

Genres

Casual, Card & Board Game, Puzzle

Pros

  • Challenging and rewarding mahjong gameplay
  • Low price with good content value
  • Cute anime girl artwork and costumes
  • Catchy music and sound design
  • Easy achievements and trading cards

Cons

  • Randomized layouts can cause unwinnable puzzles
  • Timer can be stressful for some players
  • Voice acting repetitive and sometimes annoying
  • Limited customization and no narrative
  • No cooperative or social gameplay features

Motivations

  • Autonomy
    3

    "Players choose which stages and girls to play with and can toggle difficulty modes, showing some control over gameplay experience."

  • Competence
    4

    "Game provides challenging mahjong puzzles requiring skillful planning and quick decision-making; players report difficulty and satisfaction from overcoming tough levels."

  • Competition
    1

    "Includes leaderboards and rankings but mostly single player focused; competition exists but is not the main focus."

  • Continuation
    3

    "Players report long play sessions and repeated retries on difficult puzzles, indicating sustained engagement."

  • Cooperation
    -5

    "Entirely single player experience with no cooperative elements."

  • Creativity
    1

    "Customization limited to unlocking outfits for girls; no player-driven creation or modification of game elements."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and non-confrontational."

  • Escapism
    4

    "Players use the game as a relaxing distraction and stress relief, with some reporting emotional comfort during difficult times."

  • Expectation
    -3

    "Players engage voluntarily for enjoyment and personal interest rather than obligation."

  • Experimenting
    2

    "Players try different difficulty modes and strategies to overcome puzzles, though gameplay is based on established mahjong rules."

  • Exploration
    -2

    "Game features fixed stages and layouts with some randomization but no open exploration or discovery."

  • Expression
    2

    "Players unlock and view different outfits for characters, allowing some degree of self-expression through avatar appearance."

  • Fantasy
    2

    "Game features anime girls and stylized art, providing a light fantasy setting though gameplay is realistic mahjong."

  • Fellowship
    -4

    "Minimal social connection; primarily solo play with no community or group achievements."

  • Growth
    3

    "Players develop mahjong skills and strategic thinking through challenging puzzles."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and continuous engagement due to timer and puzzle complexity."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing; interactions are limited to game mechanics."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    4

    "Players unlock new costumes and achievements as they progress through stages."

  • Relaxation
    3

    "Game provides flow and catharsis for players, though some find the timer stressful."

  • Sensation
    2

    "Enjoyable music and visual design provide sensory stimulation, though some find voices annoying."

  • Status
    1

    "Leaderboards and achievements offer some recognition but social status is limited."

  • Story
    -3

    "No narrative or plot; gameplay is context-free mahjong puzzles with cosmetic rewards."

  • Strategy
    4

    "Requires mental challenge, planning, and problem solving to complete puzzles efficiently."

  • Thrill
    2

    "Timer and combo system create suspense and excitement during gameplay."

  • Value
    5

    "Highly praised for low price and amount of content; perceived as good value for money and time."

  • Violence
    -5

    "No combat or destructive elements; gameplay is constructive and puzzle-based."

  • Survival
    3

    "Players must avoid failure by managing time and moves to complete puzzles."

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    Last update: 06/03/2026