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Drunken Wrestlers
2020
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Quick resume
Minimalistic ragdoll fighting game created in 7 days. Only play this game if you're curious where Drunken Wrestlers 2 came from, or feeling nostalgic.
Global score
93/100
Genres
Action, Casual, Free To Play, Indie, Simulator, Sport
Pros
- Simple and accessible gameplay
- Nostalgic and humorous
- Free and low system requirements
- Fun in local multiplayer
- Stress relief and casual fun
Cons
- Basic graphics and sound
- Limited depth and modes
- No story or progression
- Some reports of minor bugs
- Not suitable for players seeking serious competition
Motivations
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Autonomy3
"Players control their wrestler's movements and attacks freely with simple inputs, allowing personal decision-making in matches."
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Competence2
"The game involves timing attacks and managing stamina, offering some skill challenge, though overall it is simple and easy to learn."
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Competition4
"The game features versus matches against AI or other players, encouraging direct competition and skill comparison."
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Continuation3
"Players report playing for extended periods and returning for nostalgia or casual fun, indicating habitual engagement."
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Cooperation-3
"Focus is primarily on one-on-one matches; limited evidence of cooperative gameplay or teamwork."
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Creativity2
"Some customization options exist for wrestlers, allowing modest player expression."
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Domination3
"Players enjoy overpowering opponents and asserting dominance in matches, sometimes with humorous trash talk."
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Escapism4
"Players use the game as a lighthearted distraction and stress relief, sometimes during difficult personal times."
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Expectation-4
"Players engage voluntarily for fun and nostalgia, with no pressure or obligation reported."
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Experimenting2
"Players try different moves and strategies within the simple mechanics, though the game is limited in complexity."
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Exploration-4
"The game features fixed arenas and modes with no exploration or discovery elements."
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Expression2
"Customization of wrestlers allows some personal expression, though limited in scope."
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Fantasy3
"The exaggerated drunken wrestling and ragdoll physics create a humorous, fictional experience."
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Fellowship2
"Some social play with friends is reported, but community and group identity are not prominent."
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Growth1
"Minimal learning curve with slight skill improvement possible, but limited depth."
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Health-5
"No physical activity involved; purely sedentary gameplay."
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Idle3
"Suitable for short sessions and casual play, often used to fill time or relax briefly."
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Intimacy-3
"Social interactions are casual and surface-level, mostly limited to local multiplayer fun."
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Leadership-5
"No leadership or management roles; gameplay is individual or symmetric multiplayer."
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Progression1
"Some progression through matches and minor customization, but no deep item or upgrade systems."
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Relaxation4
"Players find the game relaxing and a good way to relieve stress and have fun."
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Sensation3
"The ragdoll physics and humorous animations provide entertaining sensory feedback."
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Status-3
"No significant social recognition or ranking systems; focus is on casual play."
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Story-5
"No narrative or story elements; purely gameplay focused."
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Strategy1
"Some timing and stamina management required, but overall very simple mechanics."
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Thrill2
"Matches can be chaotic and unpredictable, providing light excitement."
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Value5
"Free to play with low system requirements, offering good entertainment value."
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Violence3
"Combat and ragdoll physics involve humorous violence and destruction."
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Survival-3
"No survival or resource management elements; matches are short and low risk."
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Last update: 06/03/2026