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Bacon May Die

PC (Microsoft Windows) • 2021

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Quick resume

Chaotic bacon-flavored beat'em up with plenty of enemies to smash around

Global score

94/100

Genres

Action, Casual, Free To Play, Indie

Pros

  • Free to play
  • Simple and responsive controls
  • Customization and cosmetics
  • Co-op multiplayer
  • Frequent updates and achievements

Cons

  • Somewhat clunky and awkward controls
  • Lack of story or depth
  • Weapon balance issues
  • Repetitive gameplay
  • Input bugs reported

Motivations

  • Autonomy
    3

    "Players control direction and attacks but character moves automatically, allowing some freedom but within constraints."

  • Competence
    2

    "Gameplay involves skillful timing and reflexes with some challenge, but also includes repetitive combat and some randomness."

  • Competition
    -3

    "Focus is on personal progression and achievement hunting rather than direct competition or leaderboards."

  • Continuation
    2

    "Players report addictive, replayable gameplay with achievement hunting motivating continued play."

  • Cooperation
    2

    "Includes 2-player co-op mode enhancing cooperative play, though many play solo."

  • Creativity
    4

    "Strong customization options including character outfits and weapon skins, plus Steam Workshop support for mods."

  • Domination
    -4

    "Interactions are balanced and cooperative; no evidence of dominance or power imposition over others."

  • Escapism
    4

    "Players use the game as a fun, silly distraction and stress relief with humorous and lighthearted content."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

  • Experimenting
    3

    "Players explore different weapons, combos, and strategies; some randomness encourages adaptation."

  • Exploration
    -2

    "Game levels and enemies are somewhat varied but mostly familiar with limited discovery or new territory."

  • Expression
    5

    "Extensive character and weapon customization allows strong self-expression."

  • Fantasy
    4

    "Cartoonish, imaginative setting with anthropomorphic pig protagonist and absurd enemies."

  • Fellowship
    1

    "Some community interaction via co-op and Steam Workshop, but many players play solo."

  • Growth
    2

    "Players improve skills and unlock items, though overall gameplay is simple and repetitive."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming experience."

  • Idle
    3

    "Suitable for short sessions and casual play, often used as a time filler or background game."

  • Intimacy
    -4

    "Limited social interaction; mostly surface-level or casual co-op play."

  • Leadership
    -5

    "No leadership or management roles; cooperative play is equal and informal."

  • Progression
    3

    "Unlocking weapons, cosmetics, and achievements provides a sense of progression."

  • Relaxation
    3

    "Many players find the game relaxing and fun, though some find it stressful at higher levels."

  • Sensation
    3

    "Colorful visuals, humorous sound effects, and fast-paced action provide sensory stimulation."

  • Status
    -3

    "No emphasis on social recognition or status; focus is on personal enjoyment."

  • Story
    -5

    "No story or narrative; gameplay is context-free and focused on action."

  • Strategy
    1

    "Some tactical choices in weapon selection and timing, but mostly straightforward combat."

  • Thrill
    2

    "Some tension and challenge in boss fights and higher difficulty waves, but overall lighthearted."

  • Value
    5

    "Free-to-play with frequent updates and good content for no cost; high perceived value."

  • Violence
    4

    "Enjoyment of cartoonish combat and destruction is central to gameplay."

  • Survival
    2

    "Players must avoid damage and survive waves, though game is forgiving at early stages."

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    Last update: 06/03/2026