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SuperSmash: Physics Battle

PC (Microsoft Windows) • 2019

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Quick resume

SuperSmash is a physics base multiplayer fighting game.Character is fully driven by physics engine,and there are lots of different weapons and maps.It will provide you totally different battle experience.

Global score

93/100

Genres

Action, Casual, Indie, Early Access

Pros

  • Fun physics-based combat
  • Good multiplayer with friends
  • Low price
  • Map editor and workshop support
  • Frequent updates (historically)

Cons

  • Small player base
  • Glitches and bugs
  • Ai is weak
  • Some maps poorly designed
  • Lack of local multiplayer and private matches

Motivations

  • Autonomy
    3

    "Players can customize some settings, choose maps and weapons, and have freedom in combat style, though some routines exist in gameplay."

  • Competence
    2

    "Requires some skill to master movement and weapon control, but AI is simple and some weapons are hard to control, limiting skill expression."

  • Competition
    4

    "Core gameplay revolves around fighting others, winning matches, and outperforming friends or random players."

  • Continuation
    1

    "Some players report hours of fun and repeated play, but others find it repetitive and boring after a while."

  • Cooperation
    -3

    "Focus is on free-for-all or competitive play; limited evidence of teamwork or cooperative goals."

  • Creativity
    3

    "Includes map editor and weapon customization options; players can create and modify maps and settings."

  • Domination
    2

    "Players enjoy dominating friends in matches, but no strong evidence of toxic or authoritative behavior."

  • Escapism
    3

    "Players use the game for fun, laughter, and distraction from real life, enjoying silly physics and chaotic gameplay."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, no indication of obligation or pressure."

  • Experimenting
    3

    "Players try different weapons, maps, and settings; experimentation with physics and game mechanics is common."

  • Exploration
    1

    "Some exploration of maps and workshop content, but mostly familiar environments and repeated map cycling."

  • Expression
    2

    "Customization of characters and settings is possible, though limited cosmetic options mentioned."

  • Fantasy
    2

    "Game features exaggerated physics and cartoonish ragdoll combat, providing a light fictional experience."

  • Fellowship
    3

    "Strong emphasis on playing with friends and social interaction; community aspects present but limited."

  • Growth
    1

    "Some learning curve in movement and weapon use, but limited depth for long-term skill development."

  • Health
    -5

    "No physical activity involved; purely sedentary gameplay."

  • Idle
    -3

    "Requires active attention and engagement; not suitable for background or idle play."

  • Intimacy
    1

    "Some social interaction with friends, but limited evidence of close emotional connections."

  • Leadership
    -4

    "No evidence of leadership roles; gameplay is individual or free-for-all without group management."

  • Progression
    -2

    "No significant item or upgrade accumulation; gameplay is mostly static with random weapon spawns."

  • Relaxation
    2

    "Players find the game fun and amusing, though some report frustration with glitches and bugs."

  • Sensation
    3

    "Enjoyable physics, funny glitches, and chaotic action provide sensory and emotional stimulation."

  • Status
    -3

    "No strong social recognition or ranking systems; focus is on casual play rather than status."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free combat matches."

  • Strategy
    1

    "Some tactical elements in weapon choice and map use, but mostly chaotic and luck-based gameplay."

  • Thrill
    2

    "Players enjoy unpredictable and exciting combat moments, though some find it frustrating."

  • Value
    4

    "Players feel the game offers good entertainment value for its low price."

  • Violence
    4

    "Core gameplay involves combat, knocking out opponents, and using weapons to defeat others."

  • Survival
    3

    "Players try to avoid being knocked out or killed, managing positioning and attacks to stay alive."

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    Last update: 06/03/2026