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Far Fishing

PC (Microsoft Windows) • 2025

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Quick resume

Far Fishing is a short and relaxing fishing game. Set off on a journey to the edge of the world, catching a variety of fish and upgrading your boat along the way.

Global score

98/100

Genres

Casual, Indie, Simulator, Arcade, Adventure

Pros

  • Relaxing and well-paced gameplay
  • Rewarding progression and upgrade system
  • Good value for price and playtime
  • Pleasant visuals and soundtrack
  • Engaging incremental mechanics without grind

Cons

  • Short overall length
  • Some early-game frustration and slow start
  • Lack of endgame or endless mode
  • Fog map level criticized
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have control over upgrade choices, skill tree progression, and strategies for each run, allowing personal decision-making."

  • Competence
    3

    "Game provides a satisfying skill progression and rewarding upgrades, with some early difficulty and later empowerment."

  • Competition
    -4

    "Focus is on personal progression and relaxation without competitive or ranked elements."

  • Continuation
    3

    "Many players report addictive gameplay and desire to replay, though the game is short and finite."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative elements."

  • Creativity
    1

    "Some strategic experimentation with upgrade paths and adapting to different maps, but within a defined structure."

  • Domination
    -5

    "No social dominance or power over others; purely individual play."

  • Escapism
    4

    "Players use the game as a relaxing, stress-relieving experience to unwind and escape daily life."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

  • Experimenting
    3

    "Players try different upgrade strategies and adapt to various map challenges, showing some experimentation."

  • Exploration
    2

    "Variety of maps with unique challenges encourages some discovery, though limited in scope."

  • Expression
    -3

    "Minimal character or environment customization; mostly standardized presentation."

  • Fantasy
    -1

    "Game has a light fictional theme but focuses on a plausible fishing experience without heavy fantasy elements."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    4

    "Clear sense of personal development through upgrades and skill tree progression."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    2

    "Some idle elements with incremental progression, but requires active player input."

  • Intimacy
    -5

    "No social or emotional relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    5

    "Strong emphasis on accumulating upgrades, prestige points, and power increases."

  • Relaxation
    5

    "Game is praised for its relaxing atmosphere, music, and balanced pacing."

  • Sensation
    2

    "Enjoyable visuals and sound contribute to a pleasant sensory experience, though not intense."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Minimal narrative with light story elements and some character chatter."

  • Strategy
    3

    "Requires planning upgrade paths and adapting to map challenges, involving moderate strategic thinking."

  • Thrill
    -3

    "Generally calm and controlled gameplay with little suspense or risk."

  • Value
    4

    "Players feel the game offers good value for its price and playtime."

  • Violence
    -5

    "No violent or destructive gameplay; focus on fishing and progression."

  • Survival
    -4

    "No survival threats or failure states; stable and safe gameplay environment."

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    Last update: 06/03/2026