A Game About Feeding A Black Hole similar games & best alternatives
A Game About Feeding A Black Hole
2025
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Quick resume
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Global score
90/100
Genres
Casual, Indie
Pros
- Relaxing and satisfying gameplay
- Well-paced progression and upgrades
- Multiple game modes with more planned
- Polished visuals and sound design
- Good value for price
Cons
- Linear upgrade tree limits player choice
- Lack of idle mode at launch
- Short main game length
- Limited depth and complexity
- No multiplayer or social features
Motivations
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Autonomy3
"Players choose upgrades and upgrade order, though upgrade tree is mostly linear with limited branching choices."
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Competence3
"Players feel effective as upgrades improve performance and progression is satisfying, though gameplay is simple and not highly skill-demanding."
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Competition-4
"Focus is on personal progression and pacing; no mention of ranked modes or direct player-vs-player competition."
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Continuation3
"Players report wanting to keep playing, with multiple game modes and planned updates encouraging habitual play."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer elements mentioned."
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Creativity-3
"Upgrade tree is linear and choices limited; no significant player-driven creation or customization."
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Domination-5
"No evidence of exerting control or superiority over others; purely individual experience."
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Escapism4
"Players describe the game as relaxing, meditative, and a way to unwind or escape real-life stress."
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Expectation-4
"Players engage voluntarily for fun and relaxation, with no indication of obligation or external pressure."
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Experimenting2
"Some experimentation with upgrade order and strategies, but overall upgrade path is mostly linear and predictable."
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Exploration-3
"Game modes and upgrade paths are known and linear; limited discovery or new area exploration."
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Expression-4
"No character or environment customization; presentation is standardized and minimalistic."
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Fantasy3
"Engages players in a cosmic, imaginative setting of feeding a black hole, though gameplay is abstract and simple."
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Fellowship-5
"No social or community features; purely solo play."
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Growth4
"Players experience clear progression through upgrades and skill tree, with personal improvement in game efficiency."
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Health-5
"Sedentary gameplay with mouse movement; no physical activity or health-related features."
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Idle-3
"Requires active mouse movement; no idle mode yet, so not suitable for passive play."
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Intimacy-5
"No social interaction or relationship-building elements."
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Leadership-5
"No leadership or group management features; single-player experience."
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Progression4
"Strong emphasis on accumulating upgrades and increasing black hole power through progression."
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Relaxation4
"Frequently described as relaxing, chill, and meditative with satisfying pacing."
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Sensation3
"Enjoyable visual and audio effects with pleasing animations and sound design enhancing player experience."
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Status-5
"No social recognition or status systems present."
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Story1
"Minimal narrative; some mention of epilogue and modes but no deep story immersion."
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Strategy2
"Some strategic choice in upgrade order and prioritization, but overall upgrade path is linear and straightforward."
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Thrill-2
"Gameplay is mostly calm and predictable; some moments of excitement but no sustained suspense or risk."
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Value4
"Players generally feel the game offers good value for its price with satisfying gameplay and ongoing updates."
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Violence2
"Gameplay involves destruction of celestial bodies, but in a stylized, non-graphic, and abstract manner."
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Survival-4
"No threat or failure state; gameplay is stable and low-risk."
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Last update: 06/03/2026