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Five Dates

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2020

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Quick resume

Five Dates is an interactive rom-com about the unpredictable world of digital dating. With five potential female matches, Vinny explores whether compatibility, chemistry and connection is still possible in a world where physical touch is no longer an option.

Global score

85/100

Genres

Adventure, Simulator, Indie

Pros

  • Realistic and relatable dating scenarios
  • Strong acting and character development
  • Multiple branching storylines and endings
  • Humorous and emotionally engaging
  • Accessible gameplay with simple mechanics

Cons

  • Short game length with limited replay value
  • Some awkward pacing and transitions
  • Limited player autonomy in dialogue options
  • No multiplayer or social community features
  • Occasional audio and technical glitches

Motivations

  • Autonomy
    4

    "Players make dialogue choices that influence date outcomes, allowing personal decision-making within a structured narrative."

  • Competence
    2

    "Gameplay involves selecting dialogue options with some skill in timing and choice, but overall mechanics are simple and predictable."

  • Competition
    -4

    "Focus is on personal experience and relationship building without leaderboards or direct player comparison."

  • Continuation
    1

    "Some players replay to explore different story paths, but the game is short and some find replay value limited."

  • Cooperation
    -5

    "Single-player experience focused on individual interaction with NPCs; no multiplayer or teamwork elements."

  • Creativity
    1

    "Players customize initial profile and make choices affecting story, but within predefined narrative and scenes."

  • Domination
    -5

    "Interactions emphasize mutual respect and equal dialogue; no power or control over others."

  • Escapism
    4

    "Players use the game as a way to escape real-life loneliness and social anxiety, immersing in dating scenarios."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and personal interest, not due to obligation or external pressure."

  • Experimenting
    3

    "Multiple dialogue choices and branching paths encourage trying different approaches and exploring outcomes."

  • Exploration
    2

    "Players discover different storylines and character backgrounds through multiple playthroughs."

  • Expression
    2

    "Some avatar/profile customization and choice expression, but limited to preset options."

  • Fantasy
    -3

    "Game is grounded in realistic dating scenarios during pandemic lockdown, with relatable characters."

  • Fellowship
    -3

    "Social connection is limited to virtual dates and a friend character; minimal community or multiplayer engagement."

  • Growth
    3

    "Players learn about dating dynamics and social interaction through narrative and choices."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention during dialogue choices; not designed for passive or background play."

  • Intimacy
    4

    "Game fosters emotional connection and close interactions with characters, simulating dating intimacy."

  • Leadership
    -5

    "No leadership or group management elements; player acts individually."

  • Progression
    3

    "Progression through relationship meters, unlocking new dialogue and endings based on choices."

  • Relaxation
    3

    "Generally lighthearted and humorous tone with moments of emotional warmth; some tension in awkward scenes."

  • Sensation
    2

    "Visual and auditory elements are realistic but not highly stimulating; focus is on narrative and acting."

  • Status
    -4

    "No social ranking or recognition systems; focus is on personal experience."

  • Story
    4

    "Strong narrative focus with branching storylines, character development, and emotional engagement."

  • Strategy
    1

    "Some planning in dialogue choices to achieve desired outcomes, but limited complexity."

  • Thrill
    1

    "Mild suspense in dating outcomes and choices, but overall low risk and tension."

  • Value
    2

    "Generally considered worth the price, especially on sale, for the quality of acting and story."

  • Violence
    -5

    "No violence; focus on constructive social interaction."

  • Survival
    -5

    "No survival or threat mechanics; stable and safe environment."

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    Last update: 06/03/2026