Master Reboot similar games & best alternatives
Master Reboot
2013
Related articles
Quick resume
Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal. Master Reboot is a haunting first-person sci-fi adventure.
Global score
75/100
Genres
Action, Adventure, Indie, Puzzle
Similar games
Pros
- Unique and immersive atmosphere
- Engaging and mysterious story
- Varied and creative puzzles
- Diverse surreal environments
- Balanced horror and exploration
Cons
- Some clunky controls and platforming
- Short game length
- Lack of save points within levels
- Occasional frustrating puzzles
- Limited graphical fidelity and polish
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Exploration, Story. It leans lower than usual among comparable games on Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players explore memories with some freedom in order of unlocking, solving puzzles and choosing paths within levels"
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Competence2
"Puzzles vary in difficulty, some platforming and stealth elements require skill, but overall gameplay is accessible and not highly challenging"
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Competition-5
"No competitive or multiplayer elements; focus is on personal exploration and story"
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Continuation2
"Players report wanting to continue playing to uncover story and secrets, with some replay for achievements"
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Cooperation-5
"Single player experience with no cooperative gameplay"
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Creativity3
"Varied surreal environments and puzzles encourage creative problem solving and exploration"
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Domination-5
"No elements of exerting control or superiority over others"
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Escapism4
"Immersive atmosphere and story provide escape into a surreal sci-fi horror world"
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Expectation-3
"Players engage voluntarily out of interest in story, puzzles, and atmosphere"
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Experimenting3
"Players explore different puzzle types and environments, experimenting with solutions"
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Exploration4
"Core gameplay involves exploring diverse, surreal memory levels and uncovering story fragments"
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Expression-3
"Limited character customization; focus is on narrative and environment rather than self-expression"
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Fantasy4
"Futuristic sci-fi setting with surreal, dreamlike memories and horror elements"
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Fellowship-5
"Single player game with minimal social interaction"
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Growth2
"Players develop puzzle-solving skills and piece together story for personal insight"
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Health-5
"Sedentary gameplay with no physical activity"
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Idle-3
"Requires focused attention to solve puzzles and progress; not casual or background play"
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Intimacy-4
"Minimal social or emotional interaction beyond narrative; solitary experience"
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Leadership-5
"No leadership or group management elements"
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Progression3
"Progression through unlocking memories, collecting story fragments and achievements"
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Relaxation2
"Atmosphere is immersive and sometimes tense, but overall balanced with moments of calm exploration"
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Sensation3
"Visual and auditory design create a distinctive, sometimes eerie sensory experience"
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Status-5
"No social status or recognition systems"
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Story5
"Strong narrative focus with story revealed through exploration and collectibles"
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Strategy2
"Puzzles require reasoning and problem solving but are generally straightforward"
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Thrill3
"Jump scares and horror elements provide moments of suspense and tension"
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Value3
"Generally considered good value especially when purchased on sale for its story and atmosphere"
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Violence-3
"Minimal combat; focus on exploration and puzzle solving rather than destruction"
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Survival1
"Some avoidance and stealth elements create mild survival tension but not dominant"
Last update: 29/04/2026