Gang Beasts similar games & best alternatives
Gang Beasts
2017
Related articles
Quick resume
Gang Beasts is a silly multiplayer party game with surly gelatinous characters, brutal slapstick fight sequences, and absurd hazardous environments, set in the mean streets of Beef City.
Global score
85/100
Genres
Action, Adventure, Casual, Indie, Simulator, Fighting
Similar games
Pros
- Hilarious and fun multiplayer experience
- Strong local and online multiplayer support
- Unique ragdoll physics and character customization
- Variety of creative and chaotic maps
- Easy to learn, hard to master gameplay
Cons
- No story or single player depth
- Limited content and maps
- Controls can be wonky, especially on keyboard
- Online multiplayer still in beta and sometimes laggy
- Relatively high price for early access content
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Story, Leadership, Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to control their characters with various moves and combos, but controls are preset and not rebindable."
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Competence2
"Game is easy to learn but hard to master; skillful grappling and timing improve effectiveness, though some randomness exists."
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Competition4
"Strong focus on multiplayer competition with up to 8 players fighting to knock each other out."
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Continuation3
"Players report long sessions with friends and habitual play, though some find it repetitive solo."
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Cooperation1
"Some cooperative modes exist (e.g. waves mode), but main gameplay is competitive; cooperation is limited."
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Creativity2
"Customization of characters with costumes is available; no map or mode creation but some player suggestions exist."
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Domination3
"Players enjoy exerting dominance by throwing others off maps and controlling fights, often with playful trash talk."
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Escapism4
"Game provides humorous distraction and stress relief through silly physics and chaotic multiplayer fun."
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Expectation-3
"Players mostly engage voluntarily for fun; some frustration with bugs and early access status but no obligation."
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Experimenting3
"Players experiment with physics, combos, and environmental hazards to find new ways to win."
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Exploration2
"Variety of maps with unique hazards encourages discovery, though limited in number."
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Expression3
"Extensive character customization allows self-expression through costumes and colors."
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Fantasy3
"Cartoonish, exaggerated ragdoll physics and silly characters create a lighthearted fantasy experience."
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Fellowship4
"Strong social aspect with local and online multiplayer, fostering community and shared laughter."
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Growth2
"Players develop skills and strategies over time, though no complex progression system."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires active attention and interaction during matches; not suited for casual idle play."
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Intimacy2
"Social play with friends encourages bonding and shared humor, though not focused on deep emotional connections."
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Leadership-2
"Gameplay is mostly free-for-all or team-based without formal leadership roles."
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Progression1
"Some cosmetic unlocks and achievements exist but no significant item or power progression."
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Relaxation3
"Provides cathartic laughter and lighthearted fun, balancing challenge and humor."
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Sensation3
"Visuals and physics provide amusing sensory stimulation and emotional enjoyment."
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Status1
"Limited social status elements; some players seek recognition in multiplayer but no formal ranking."
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Story-5
"No story or narrative; gameplay is context-free and focused on multiplayer brawls."
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Strategy2
"Some strategic elements in positioning and grappling, but largely chaotic and physics-based."
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Thrill3
"Excitement comes from unpredictable physics and close calls in multiplayer matches."
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Value0
"Mixed opinions on price; some find it worth it for multiplayer fun, others feel content is limited."
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Violence4
"Enjoyment derived from cartoonish combat, knocking out and throwing opponents off maps."
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Survival3
"Core gameplay involves avoiding being knocked out or thrown off, managing positioning and grabs."
Last update: 29/04/2026