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Screencheat

Xbox One, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2014

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Quick resume

Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at each other’s screens to win. Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons.

Global score

92/100

Genres

Action, Indie, Shooter

Pros

  • Innovative and fun screencheating mechanic
  • Great local multiplayer and party game
  • Variety of weapons and game modes
  • Colorful, nostalgic graphics and music
  • Supports online and local hybrid play

Cons

  • Small and inactive online player base
  • Limited maps and content
  • No single-player campaign or ai bots
  • Can be overwhelming due to multitasking
  • Some bugs and unpolished ui elements

Motivations

  • Autonomy
    4

    "Players have freedom to choose weapons, strategies, and movement in a fast-paced FPS environment with multiple game modes."

  • Competence
    4

    "The game requires skillful multitasking to watch multiple screens and react quickly, with a learning curve and skill mastery."

  • Competition
    5

    "Strong competitive focus with multiplayer deathmatches, ranked modes, and emphasis on outsmarting other players."

  • Continuation
    3

    "Players report long sessions and repeated play with friends, though some mention limited content and small player base."

  • Cooperation
    1

    "Mainly competitive multiplayer; some modes and team play exist but cooperation is limited and not the core focus."

  • Creativity
    2

    "Players can customize characters and use a variety of weapons and game modes, but map design and gameplay are preset."

  • Domination
    3

    "Trash talk and rivalry among friends is common, with players enjoying dominating others in chaotic matches."

  • Escapism
    4

    "Players use the game as a fun distraction and social outlet, often playing with friends for stress relief and laughter."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia, with no obligation or pressure reported."

  • Experimenting
    3

    "Players try different weapons, game modes, and strategies to adapt to the unique screencheating mechanic."

  • Exploration
    2

    "Maps have color-coded zones and shortcuts, encouraging players to learn layouts, but exploration is limited by small map count."

  • Expression
    2

    "Customization options for characters and skins exist, allowing some personal expression."

  • Fantasy
    2

    "The game features whimsical weapons and characters, with a lighthearted, unrealistic FPS setting."

  • Fellowship
    4

    "Strong social aspect with emphasis on playing with friends locally or online, fostering community and shared fun."

  • Growth
    3

    "Players develop skills in multitasking, map knowledge, and weapon mastery over time."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires active attention and focus due to fast-paced gameplay and multitasking demands."

  • Intimacy
    3

    "Encourages close social interaction and bonding through local multiplayer and voice chat."

  • Leadership
    1

    "Some informal leadership in team modes, but mostly balanced competitive play without formal leadership roles."

  • Progression
    2

    "Players unlock skins and level up, but core gameplay progression is limited to match performance."

  • Relaxation
    -2

    "Gameplay is intense and fast-paced, causing excitement rather than relaxation."

  • Sensation
    3

    "Colorful visuals, satisfying kill feeds, and energetic music provide sensory stimulation and fun."

  • Status
    2

    "Some recognition through kill feeds and multiplayer rankings, but limited by small player base."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free multiplayer matches."

  • Strategy
    4

    "Players must use strategic thinking to track opponents via multiple screens and choose weapons and routes."

  • Thrill
    4

    "Fast-paced, chaotic matches create suspense and excitement."

  • Value
    3

    "Players find good entertainment value especially when playing with friends, though some note limited online population."

  • Violence
    3

    "Gameplay centers on combat and elimination of opponents with a variety of weapons."

  • Survival
    3

    "Players must avoid being killed by tracking opponents and moving constantly to survive."

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    Last update: 06/03/2026