Enemy On Board similar games & best alternatives
Enemy On Board
2020
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Quick resume
Online (6v2) social deduction game that will ruin your friendships. 6 crew members, 2 murderous shape-shifting aliens. Trust No One.
Global score
71/100
Genres
Action, Casual, Free To Play, Indie, Early Access, Adventure, Strategy
Similar games
Pros
- Engaging social deception gameplay
- High skill ceiling with combat and strategy
- Short, fast-paced matches
- Free to play with active developers
- Strong community play with friends
Cons
- Small and sometimes toxic player base
- Difficult for new players to learn
- Limited public matchmaking and servers
- Basic graphics and some bugs
- Controls can be unintuitive for some
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy, Fantasy. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose characters, play styles, and strategies with no imposed rules, allowing personal decision making."
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Competence4
"High skill cap in both social deduction and combat; players improve through learning mechanics and strategies."
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Competition3
"Includes ranked modes and skill-based challenges, but also supports casual play; some toxicity linked to competitive attitudes."
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Continuation3
"Players report habitual play with friends and long sessions; some frustration but overall strong attachment."
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Cooperation4
"Strong emphasis on teamwork and social deception; players must work together to identify aliens and complete objectives."
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Creativity3
"Players experiment with different builds, perks, and strategies; some customization of play style."
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Domination2
"Some reports of toxic behavior and aggressive play, but also balanced by cooperative and social elements."
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Escapism3
"Players use the game as a fun distraction and stress relief, enjoying social interaction and deception."
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Expectation-3
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
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Experimenting4
"Game encourages trying new strategies, roles, and adapting to different situations each match."
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Exploration1
"Some variation in maps and item spawns, but limited exploration focus; mostly known environments."
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Expression2
"Character and perk choices allow some self-expression, though cosmetic customization is limited."
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Fantasy4
"Imaginative setting with aliens, special abilities, and social deception creating a fictional immersive experience."
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Fellowship4
"Strong community aspect with playing in friend groups and social voice chat; some toxicity noted but overall social."
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Growth4
"Players develop skills in deception, combat, and strategy; progression through leveling and unlocking perks."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires active focus and engagement during short, fast-paced matches."
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Intimacy3
"Players form friendships and social bonds through repeated play and voice communication."
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Leadership2
"Some players take leadership roles in coordinating teams, but shared decision-making is common."
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Progression4
"In-game progression via perks, unlockable characters, and ranking systems motivates continued play."
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Relaxation-2
"Game involves tension and suspense; not primarily focused on relaxation or flow states."
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Sensation2
"Visuals and sound provide moderate sensory stimulation; gameplay excitement adds emotional engagement."
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Status2
"Rankings and competitive play offer social recognition, though community size limits broad visibility."
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Story-2
"Minimal narrative focus; gameplay centers on social deception and player interactions rather than plot."
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Strategy4
"Strong emphasis on mental challenge, planning, and tactical decision-making in both combat and social deduction."
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Thrill4
"Game creates suspense and excitement through deception, risk, and combat encounters."
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Value5
"Free to play with frequent updates and active development; players perceive good return on time invested."
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Violence3
"Combat and elimination mechanics are core gameplay elements involving attacking and killing opponents."
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Survival4
"Players must avoid death and complete objectives under threat from aliens, emphasizing survival tactics."
Last update: 29/04/2026