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Leviathan: The Last Day of the Decade

PC (Microsoft Windows), Mac • 2014

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Quick resume

"Leviathan: The Last Day of the Decade" is a detective story told by a dweller of a cruel dark fantasy world affected by the pandemic. The world ruled by a five noble-born kins under the suzerainty of the undead Plague King.

Global score

79/100

Genres

Adventure, Indie, Visual Novel, Puzzle

Pros

  • Unique and richly detailed dark fantasy world
  • Engaging and morally complex story
  • Well-developed characters with emotional depth
  • Beautiful art and atmospheric music
  • Blend of visual novel and point-and-click adventure elements

Cons

  • Rushed and unsatisfying ending with many loose plot threads
  • Limited meaningful player choice impact
  • Some awkward character behavior and inconsistent writing
  • Technical issues including save corruption and bugs
  • Lack of replayability due to linear narrative

Motivations

  • Autonomy
    3

    "Players can make choices affecting dialogue and some story outcomes, but overall the plot is mostly linear with limited meaningful branching."

  • Competence
    1

    "Gameplay involves point-and-click exploration and simple puzzles that require some attention but are not highly challenging."

  • Competition
    -5

    "Single-player visual novel with no competitive elements or player comparison."

  • Continuation
    2

    "Players often replay earlier episodes to explore different choices; however, some lose interest due to the rushed ending and incomplete story."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay."

  • Creativity
    3

    "Players explore a richly detailed, unique world with some freedom to investigate and interact with various elements."

  • Domination
    -5

    "No elements of exerting power or control over other players; focus is on personal story."

  • Escapism
    4

    "Dark fantasy setting and immersive story provide a strong escape from reality."

  • Expectation
    -3

    "Players engage voluntarily out of interest and curiosity rather than obligation."

  • Experimenting
    2

    "Some exploration of dialogue choices and minor puzzle solving, but overall follows a set narrative."

  • Exploration
    2

    "Players explore multiple locations and uncover lore, though environments are limited and mostly familiar after first playthrough."

  • Expression
    1

    "Limited character customization; some choices allow expression of morality or personality."

  • Fantasy
    5

    "Strong fantasy elements with demons, magic, steampunk technology, and a dark dystopian world."

  • Fellowship
    -5

    "No social or community features; purely single-player narrative."

  • Growth
    2

    "Players learn about the complex story, characters, and world; some skill in puzzle solving and decision making."

  • Health
    -5

    "Sedentary gameplay typical of visual novels with no physical activity."

  • Idle
    -3

    "Requires focused reading and interaction; not suitable for passive or background play."

  • Intimacy
    2

    "Emotional engagement with characters and story; some romantic subplots but limited depth."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    1

    "Some item collection and inventory management, but no significant power or skill progression."

  • Relaxation
    3

    "Atmospheric and immersive experience with moments of tension balanced by exploration and story."

  • Sensation
    2

    "Visual and auditory elements create mood and atmosphere but are not highly stimulating or intense."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Narrative-driven game with complex plot, character development, and moral ambiguity."

  • Strategy
    1

    "Limited strategic thinking required; mostly puzzle solving and decision making in dialogue."

  • Thrill
    3

    "Dark and suspenseful story elements create tension and emotional engagement."

  • Value
    2

    "Generally considered good value especially on sale; some disappointment due to incomplete story."

  • Violence
    2

    "Story involves murder, dark themes, and some violent acts, but gameplay is non-violent."

  • Survival
    1

    "Themes of survival in a plague-ridden world, but gameplay does not focus on survival mechanics."

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    Last update: 06/03/2026