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Monster Prom similar games & best alternatives

Monster Prom

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2018

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Quick resume

You have 3 weeks to get a date for Monster Prom! Go through absurd and funny situations, raise your stats and seduce one of your classmates. Beautiful art, bold, unapologetic dialogue and hard choices make up this Multiplayer (1-4 players) Dating Sim. Be your worst self.

Global score

93/100

Genres

Indie, Simulator, Adventure, Role-playing (RPG)

Similar games

    Pros

    • High replayability with many endings
    • Fun multiplayer competitive mode
    • Diverse and quirky characters
    • Inclusive and humorous writing
    • Unique art style and soundtrack

    Cons

    • Randomness can affect event unlocking
    • Some repetition in dialogue and events
    • Learning curve for game mechanics
    • No save system during matches
    • Humor and content may not suit everyone

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Survival, Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players make many choices affecting stats, dialogue, and outcomes, allowing control over their actions and decisions."

    • Competence
      3

      "Requires strategic stat management and decision-making to succeed, with skillful play rewarded by better endings."

    • Competition
      4

      "Multiplayer mode encourages competing with friends to win dates and sabotage others, fostering social competition."

    • Continuation
      4

      "High replayability with many endings and secret content motivates players to keep playing repeatedly."

    • Cooperation
      1

      "Some cooperative play possible with friends, but mostly competitive or individual-focused gameplay."

    • Creativity
      3

      "Players create their own story paths and experiment with different dialogue and stat builds, though within a structured framework."

    • Domination
      2

      "Competitive multiplayer includes elements of dominating others by sabotaging their chances, but balanced by shared play."

    • Escapism
      5

      "Strong escapism through humorous, absurd, and queer-inclusive fantasy high school prom experience."

    • Expectation
      -4

      "Players engage voluntarily for fun and personal enjoyment without obligation or pressure."

    • Experimenting
      4

      "Encourages trying different choices, characters, and routes to discover new events and endings."

    • Exploration
      3

      "Players explore many branching storylines and secret endings, uncovering new content with each playthrough."

    • Expression
      2

      "Some character customization and choice-driven expression, though limited to dialogue and stat allocation."

    • Fantasy
      5

      "Set in a supernatural monster high school with exaggerated, fantastical characters and scenarios."

    • Fellowship
      3

      "Strong social aspect playing with friends, sharing laughs and collaborative storytelling."

    • Growth
      3

      "Players learn game mechanics and improve strategies over multiple playthroughs."

    • Health
      -5

      "No physical activity involved; typical sedentary gaming experience."

    • Idle
      -3

      "Requires focused attention during rounds; not a background or idle game."

    • Intimacy
      3

      "Social interactions and forming connections with characters and friends during multiplayer sessions."

    • Leadership
      -2

      "Mostly individual or shared decision-making; no strong leadership roles described."

    • Progression
      3

      "Players accumulate stats, unlock endings, and collect artwork and achievements."

    • Relaxation
      3

      "Humorous and lighthearted tone provides enjoyable flow and stress relief."

    • Sensation
      3

      "Bright art, lively music, and quirky dialogue provide sensory and emotional stimulation."

    • Status
      2

      "Multiplayer competition and unlocking achievements offer some social recognition."

    • Story
      4

      "Strong narrative focus with many branching plots, character development, and secret endings."

    • Strategy
      4

      "Requires planning and reasoning about stats and dialogue choices to achieve desired outcomes."

    • Thrill
      3

      "Unpredictable events and competitive multiplayer create suspense and excitement."

    • Value
      4

      "High replay value and content volume provide good return on investment."

    • Violence
      -1

      "Some violent or chaotic humor present but mostly focused on social and comedic interactions."

    • Survival
      -3

      "No survival mechanics; stable, low-risk gameplay environment."

    Where to buy

    Last update: 29/04/2026