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Beastieball

PC (Microsoft Windows), Mac • 2024

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Quick resume

A turn-based volleyball RPG where you coach a sports team of Beasties! Your Beasties' relationships grow and change, unlocking new abilities and combo plays!

Global score

99/100

Genres

Adventure, Indie, Role-playing (RPG), Sport, Early Access, Tactical

Similar games

    Pros

    • Unique and deep strategic gameplay
    • Charming characters and beasties
    • Engaging story and worldbuilding
    • Strong community and pvp support
    • Excellent soundtrack and art style

    Cons

    • Unfinished animations and art assets due to early access
    • Some ui clutter during battles
    • Leveling system can discourage experimenting with new beasties
    • Minor bugs and occasional crashes
    • Some players find story predictable or simple

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to build teams, choose strategies, and explore different paths through the game world."

    • Competence
      4

      "The game offers deep strategic gameplay with skillful decision-making and meaningful feedback in battles."

    • Competition
      3

      "Includes PvP modes, ranked matches, and community tournaments encouraging player comparison."

    • Continuation
      4

      "Players report long play sessions, extensive post-game content, and habitual engagement."

    • Cooperation
      2

      "Teamwork is emphasized within the player's own team; some social interaction with other players via away teams."

    • Creativity
      3

      "Players can customize teams, experiment with moves and relationships, and enjoy unique beastie designs."

    • Domination
      -3

      "Community described as welcoming and supportive; emphasis on mutual respect rather than dominance."

    • Escapism
      4

      "Players use the game as a cathartic, stress-relieving experience with immersive world and characters."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and passion for the genre and game."

    • Experimenting
      4

      "Game encourages trying new team compositions, strategies, and exploring different beastie relationships."

    • Exploration
      3

      "Players explore varied zones with puzzles, secrets, and unique encounters."

    • Expression
      3

      "Customization of characters and beasties, including colors, outfits, and team composition."

    • Fantasy
      4

      "Imaginative world with unique creatures and a fictional narrative about beastie volleyball."

    • Fellowship
      3

      "Strong community engagement, social features, and cooperative elements in gameplay."

    • Growth
      4

      "Players learn complex mechanics, develop strategies, and improve skills over time."

    • Health
      Insufficient data
    • Idle
      -3

      "Requires focused attention during matches and team management; not a background or idle game."

    • Intimacy
      3

      "Players form emotional bonds with beasties and experience character-driven storylines."

    • Leadership
      3

      "Players lead their own teams and make strategic decisions; some community leadership in PvP."

    • Progression
      4

      "Strong progression through team building, leveling, unlocking moves, and post-game challenges."

    • Relaxation
      3

      "Game balances challenge and flow, providing cathartic and enjoyable gameplay sessions."

    • Sensation
      3

      "Appealing art style, animations, and a dynamic soundtrack provide sensory enjoyment."

    • Status
      3

      "Recognition through ranked matches, community events, and social visibility."

    • Story
      4

      "Engaging narrative with character development, worldbuilding, and thematic depth."

    • Strategy
      5

      "Highly strategic gameplay requiring planning, prediction, and tactical thinking."

    • Thrill
      3

      "Tense matches and risk-reward gameplay create suspense and excitement."

    • Value
      4

      "Players perceive strong value for time and money with extensive content and replayability."

    • Violence
      -4

      "Focus on sports competition and cooperation rather than combat or destruction."

    • Survival
      1

      "Some resource and stamina management during matches, but low risk of failure."

    Last update: 29/04/2026