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Pesterquest

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2019

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Quick resume

Embark on a quest of epic importance in Pesterquest, a grimsical episodic visual novel adventure set in the darkly funny Homestuck / Hiveswap universe, created by American author and artist Andrew Hussie.

Global score

90/100

Genres

Adventure, Indie, Role-playing (RPG), Visual Novel, Simulator

Pros

  • Faithful character writing
  • Engaging narrative with multiple endings
  • Nostalgic art and music
  • Strong emotional and friendship themes
  • Accessible price and content

Cons

  • Some routes feel uneven or rushed
  • Requires prior homestuck knowledge for full enjoyment
  • Limited gameplay complexity
  • Lack of achievements or gallery features
  • Inconsistent art style across characters

Motivations

  • Autonomy
    4

    "Players make choices that affect friendship outcomes and explore multiple endings, indicating control over actions."

  • Competence
    2

    "Engages players in decision-making and narrative exploration, but gameplay is simple and not skill-intensive."

  • Competition
    -4

    "Focuses on personal story experience and character interaction without competitive elements."

  • Continuation
    3

    "Fans replay routes to explore all endings and deepen connection with characters, showing habitual engagement."

  • Cooperation
    3

    "Emphasizes building friendships and collaborative relationships with characters, fostering social connection."

  • Creativity
    2

    "Players explore different narrative paths and endings, but within a predefined story structure."

  • Domination
    -4

    "Interactions are based on mutual friendship and understanding rather than control or superiority."

  • Escapism
    4

    "Provides an immersive, nostalgic escape into a beloved fictional universe, helping players relax and distract."

  • Expectation
    -3

    "Players engage voluntarily out of personal interest and fandom rather than obligation or external pressure."

  • Experimenting
    3

    "Encourages trying different dialogue choices and exploring multiple story routes to discover new content."

  • Exploration
    3

    "Players uncover new character insights and story details by exploring different endings and routes."

  • Expression
    1

    "Limited character customization, but players express preferences through choice of routes and endings."

  • Fantasy
    4

    "Strongly rooted in imaginative fiction and the Homestuck universe with fantastical characters and scenarios."

  • Fellowship
    4

    "Fosters a sense of community and shared fandom experience through character relationships and narrative."

  • Growth
    3

    "Players learn more about characters and story, gaining new knowledge and emotional insights."

  • Health
    -5

    "Sedentary visual novel gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused reading and decision-making, not suitable for passive or background play."

  • Intimacy
    3

    "Develops emotional connections with characters through dialogue and story, fostering closeness."

  • Leadership
    -4

    "Players follow narrative paths without leading or managing others; focus is on personal experience."

  • Progression
    3

    "Progresses through story chapters and unlocks multiple endings, showing narrative advancement."

  • Relaxation
    4

    "Offers a calming, nostalgic experience with humor and emotional moments, balancing tension and flow."

  • Sensation
    3

    "Enjoyable art, music, and expressive sprites provide sensory and emotional pleasure."

  • Status
    -4

    "Focuses on personal enjoyment and fandom rather than social recognition or competition."

  • Story
    5

    "Strong narrative immersion with character-driven plots and multiple endings."

  • Strategy
    1

    "Requires some planning of choices to unlock different endings, but overall straightforward."

  • Thrill
    1

    "Some suspense in narrative but generally a low-risk, controlled experience."

  • Value
    4

    "Highly valued by fans for story, characters, and nostalgia at a reasonable price."

  • Violence
    -4

    "Focuses on friendship and narrative rather than combat or destruction."

  • Survival
    -5

    "No survival or threat elements; stable, safe narrative environment."

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    Last update: 06/03/2026