Henchman Story similar games & best alternatives

Henchman Story

PlayStation 4, Xbox One, Mac, Xbox Series X|S, Linux, PlayStation 5, PC (Microsoft Windows), Nintendo Switch • 2021

Should you play it?

Being a bumbling supervillain's henchman is a thankless job. The spandex chafes, there's tons of late nights, and your boss rarely remembers your name. But in this narrative adventure you'll soon discover that - sometimes - even the choices of the lowliest henchman can change everything.

What works
  • Excellent writing and humor
  • Fully voice acted with strong performances
  • Multiple endings and replayability
  • Engaging characters and relationships
  • Unique superhero/henchman perspective
Things to keep in mind
  • Limited character customization
  • Short overall length per playthrough
  • Save system lacks descriptive info
  • Some minor art and interface issues
  • Missed stretch goal for additional romance route

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Pesterquest

  • Monster Prom 4: Monster Con

  • Cabernet

  • Kraken Academy!!

  • House Party

  • Blackwell Epiphany

  • Mask of the Rose

  • Angels with Scaly Wings™ / 鱗羽の天使

  • Magical Diary: Horse Hall

Hidden Gems

Less popular games with surprisingly high similarity

  • Kraken Academy!!

  • Mask of the Rose

  • MareQuest

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Full Throttle Remastered

  • Fantasy

    Freedom Force vs. the Third Reich

  • Story

    Edna & Harvey: Harvey's New Eyes

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Henchman Story: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Survival, Violence, Expression.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players make meaningful choices affecting story outcomes and character relationships, including multiple endings and moral paths."

    Capsule for Purrfect Apawcalypse: Patches' Infurno Purrfect Apawcalypse: Patches' Infurno

    "Players make meaningful choices that steer the story and character interactions, shaping different endings and character relationships."

  • Competence

    Game with the same Competence vibe

    3

    "The game involves navigating branching storylines and multiple endings, requiring understanding of characters and lore, offering moderate skill challenge."

    Capsule for 家有大貓 Nekojishi 家有大貓 Nekojishi

    "Players engage in decision-making and branching narrative challenges, with some routes requiring specific choices to unlock."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal narrative experience and multiple endings without competitive or ranked elements."

    Capsule for Class of '09 Class of '09

    "Focus is on personal story experience and multiple endings without competitive or ranked elements."

  • Continuation

    Game with the same Continuation vibe

    4

    "Multiple endings and branching paths encourage replay and extended engagement."

    Capsule for Love Is All Around Love Is All Around

    "Multiple endings and branching paths encourage replay and extended engagement with the story."

  • Cooperation

    Game with the same Cooperation vibe

    1

    "Some relationship-building and alliances with characters, but primarily a single-player narrative experience."

    Capsule for Choice of the Deathless Choice of the Deathless

    "Some narrative emphasis on relationships and teamwork with other characters, but primarily a single-player experience."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players create their own story through choices, though within a predefined narrative and structure."

    Capsule for Dyscourse Dyscourse

    "Players create their own story through choices, but within a predefined narrative and character framework."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions emphasize mutual respect and character development rather than exerting control or superiority over others."

    Capsule for Loren The Amazon Princess Loren The Amazon Princess

    "Interactions emphasize mutual respect and character relationships rather than exerting control or superiority."

  • Escapism

    Game with the same Escapism vibe

    5

    "Strong escapism through immersive narrative, unique setting, and engaging characters."

    Capsule for Full Throttle Remastered Full Throttle Remastered

    "Strong escapist appeal through humorous, imaginative superhero/henchman fantasy and engaging storytelling."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment of the story and gameplay."

    Capsule for Terraformental Terraformental

    "Players engage voluntarily out of intrinsic interest and enjoyment of the story and characters."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Multiple endings and dialogue options encourage trying different choices and exploring story variations."

    Capsule for Trapped with Jester Trapped with Jester

    "Encouraged to explore different dialogue choices and story paths to unlock multiple endings."

  • Exploration

    Game with the same Exploration vibe

    3

    "Players explore multiple story branches and endings, uncovering new content through repeated play."

    Capsule for Choice of Life: Middle Ages Choice of Life: Middle Ages

    "Players discover different story branches and endings, uncovering new content through replay."

  • Expression

    Game with the same Expression vibe

    -2

    "Limited character customization; players express themselves through dialogue choices."

    Capsule for The Secret of Monkey Island: Special Edition The Secret of Monkey Island: Special Edition

    "Limited character customization; players express themselves mainly through choice of dialogue and decisions."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Set in a stylized comic book universe with superheroes, villains, and exaggerated scenarios far from realistic experiences."

    Capsule for Freedom Force vs. the Third Reich Freedom Force vs. the Third Reich

    "Set in a comic book superhero universe with exaggerated characters and imaginative scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Strong narrative focus on community and character relationships, though gameplay is single-player."

    Capsule for Bugsnax Bugsnax

    "Narrative includes social bonds and friendships, but gameplay is single-player focused."

  • Growth

    Game with the same Growth vibe

    3

    "Players learn story details and character development through multiple playthroughs."

    Capsule for Vampires' Melody Vampires' Melody

    "Players learn story details and character nuances through multiple playthroughs and choices."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary visual novel gameplay with no physical activity involved."

    Capsule for The Great Ace Attorney Chronicles The Great Ace Attorney Chronicles

    "Sedentary visual novel gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused reading and decision-making; not designed for passive or background play."

    Capsule for Amnesia™: Memories Amnesia™: Memories

    "Requires focused reading and decision-making; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    3

    "Romance options and character relationships provide emotional connection opportunities."

    Capsule for Sword of Asumi Sword of Asumi

    "Romance options and character relationships provide emotional connection and intimacy."

  • Leadership

    Game with the same Leadership vibe

    -3

    "Players follow narrative roles without leading or managing others."

    Capsule for Zero Escape: Zero Time Dilemma Zero Escape: Zero Time Dilemma

    "Player follows narrative paths without leading or managing others; cooperative interactions are equal."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through story branches and unlocking multiple endings provides a sense of advancement."

    Capsule for STEINS;GATE ELITE STEINS;GATE ELITE

    "Progression through story branches and unlocking multiple endings provides a sense of advancement."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Humorous tone, light puzzles, and short episodes create a relaxing and enjoyable flow state."

    Capsule for The Darkside Detective The Darkside Detective

    "Humorous writing and engaging story create a relaxing and enjoyable flow state."

  • Sensation

    Game with the same Sensation vibe

    2

    "Appealing cartoonish art and voice acting provide moderate sensory stimulation."

    Capsule for Adventures of Bertram Fiddle 1: A Dreadly Business Adventures of Bertram Fiddle 1: A Dreadly Business

    "Comic art style and voice acting provide moderate sensory stimulation and emotional fun."

  • Status
    -4

    No nearest game available

  • Story

    Game with the same Story vibe

    5

    "Strong narrative focus with multiple endings, character development, and immersive storytelling."

    Capsule for Edna & Harvey: Harvey's New Eyes Edna & Harvey: Harvey's New Eyes

    "Strong narrative focus with multiple endings, character development, and immersive storytelling."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires some planning and decision-making to unlock different story paths and endings."

    Capsule for Breakout 13 Breakout 13

    "Requires some planning and decision-making to unlock different story paths and endings."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and emotional moments, but overall a comedic and lighthearted tone."

    Capsule for Sam & Max: The Devil's Playhouse Sam & Max: The Devil's Playhouse

    "Some suspense and dramatic moments, but overall lighthearted and comedic tone."

  • Value

    Game with the same Value vibe

    4

    "Players report high entertainment value and replayability relative to price."

    Capsule for Solitairica Solitairica

    "Players report high entertainment value and replayability relative to game length and price."

  • Violence

    Game with the same Violence vibe

    -3

    "Minimal focus on combat or destruction; emphasis on narrative and character interaction."

    Capsule for Scarlet Hollow Scarlet Hollow

    "Minimal focus on combat or destruction; emphasis on dialogue and story."

  • Survival

    Game with the same Survival vibe

    -4

    "Stable narrative environment without threats or resource management."

    Capsule for Love Curse: Find Your Soulmate Love Curse: Find Your Soulmate

    "Stable narrative environment without threats or resource management."

Last update: 27/05/2026