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OMON Simulator

PC (Microsoft Windows) • 2019

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Quick resume

You are an officer in a special unit called OMON. Ensure the safety of citizens at rallies, protests and public actions. Take care of the protection of the first persons of superpowers.

Global score

73/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Simulator, Strategy

Pros

  • Low price
  • Easy achievements
  • Humorous meme content
  • Cooperative multiplayer mode
  • Unique political satire theme

Cons

  • Numerous bugs and crashes
  • Poor controls and hitboxes
  • Lack of meaningful gameplay depth
  • Offensive and controversial content
  • Limited replayability and short play sessions

Motivations

  • Autonomy
    2

    "Players have some freedom to choose actions and order of task completion despite bugs and limited gameplay."

  • Competence
    -3

    "Gameplay is buggy, controls are clunky, and tasks are simple or repetitive, providing minimal skill challenge."

  • Competition
    -4

    "No evidence of competitive modes or ranked play; focus is on personal achievement hunting and casual play."

  • Continuation
    -3

    "Many players report short play sessions, frustration with bugs, and quick abandonment after achievements."

  • Cooperation
    1

    "Includes a cooperative multiplayer mode, but it is buggy and rarely mentioned positively."

  • Creativity
    -2

    "Limited player creativity; mostly predefined tasks and scripted interactions with minimal customization."

  • Domination
    3

    "Gameplay involves exerting control over NPCs through arrests and violence, showing dominance themes."

  • Escapism
    3

    "Some players use the game as a humorous or stress-relieving distraction despite its flaws."

  • Expectation
    -4

    "Players generally engage voluntarily for humor or achievements, not out of obligation or pressure."

  • Experimenting
    1

    "Players can explore different actions and scenarios, though limited by bugs and game design."

  • Exploration
    -2

    "Game world is small and repetitive; exploration is limited and often hindered by bugs."

  • Expression
    -3

    "No character customization or meaningful self-expression; mostly default avatars and preset visuals."

  • Fantasy
    2

    "Players roleplay as riot police in exaggerated, meme-like scenarios with fictionalized political figures."

  • Fellowship
    -3

    "Minimal social connection; multiplayer exists but is buggy and not a major focus."

  • Growth
    -4

    "Little learning or skill development; gameplay is simple and repetitive with minimal progression."

  • Health
    -5

    "No physical activity or health-related features; typical sedentary gameplay."

  • Idle
    3

    "Some players idle the game for trading cards; gameplay sessions can be short and casual."

  • Intimacy
    -4

    "No evidence of close relationships or emotional social interactions."

  • Leadership
    1

    "Players take on a leadership role as police officers directing actions, though limited by game design."

  • Progression
    1

    "Some progression through achievements and ranks, but overall limited and trivial."

  • Relaxation
    -2

    "Game is buggy and frustrating for many; some find humor and stress relief but not a smooth relaxing experience."

  • Sensation
    1

    "Some enjoy the absurd humor and music; sensory stimulation is basic and not a major focus."

  • Status
    -3

    "Achievements provide some recognition but social status or popularity is minimal."

  • Story
    -4

    "No meaningful narrative; gameplay is context-free and meme-driven without plot depth."

  • Strategy
    -4

    "Gameplay lacks strategic depth; tasks are straightforward and require minimal planning."

  • Thrill
    -2

    "Some adrenaline from chaotic scenarios but overall gameplay is predictable and buggy."

  • Value
    2

    "Low price and easy achievements provide perceived value for some players despite poor quality."

  • Violence
    4

    "Gameplay involves beating, arresting, and dominating NPCs, with explicit violent actions."

  • Survival
    -4

    "No survival mechanics; stable environment with no real threats or resource management."

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    Last update: 06/03/2026