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Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator

PC (Microsoft Windows) • 2023

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Quick resume

Play solo or in up to 10-player multiplayer co-op! Flashing Lights is an open world police, firefighting and EMS simulator game with plenty of opportunity for role-play or more relaxed fun with friends. Become the law or save lives! Discover leagues of player-created mods!

Global score

80/100

Genres

Action, Indie, Massively Multiplayer, Role-playing (RPG), Simulator

Pros

  • Customizable vehicles and lighting
  • Multiplayer cooperation and roleplay
  • Regular updates and mod support
  • Variety of emergency service roles
  • Accessible and fun gameplay

Cons

  • Numerous bugs and ai issues
  • Repetitive missions and limited map life
  • Performance and optimization problems
  • Lack of narrative or story depth
  • Limited singleplayer depth

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles (police, fire, EMS), customize vehicles, lights, and sirens, and approach callouts in various ways."

  • Competence
    2

    "Game is easy to learn but has some skill elements in driving, role-specific tasks, and light customization; however, AI and bugs reduce challenge."

  • Competition
    -3

    "Focus is on cooperative and roleplay gameplay rather than ranked or leaderboard competition."

  • Continuation
    3

    "Players report long play sessions and habitual engagement, especially with friends and modded content."

  • Cooperation
    4

    "Strong emphasis on multiplayer teamwork among police, fire, and EMS roles; cooperation enhances gameplay experience."

  • Creativity
    4

    "Extensive vehicle and light pattern customization, mod support, and roleplay scenarios encourage creative expression."

  • Domination
    -4

    "Gameplay encourages shared roleplay and cooperation rather than exerting control or superiority over others."

  • Escapism
    3

    "Players use the game as a fun distraction and stress relief, enjoying immersive emergency service scenarios."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players experiment with vehicle customization, role approaches, and modding; some repetition noted but modding adds novelty."

  • Exploration
    1

    "Large open world with some exploration, but map feels empty and repetitive; limited discovery beyond callouts."

  • Expression
    4

    "Customization of vehicles, lights, sirens, and player models allows self-expression."

  • Fantasy
    1

    "Game simulates realistic emergency services with some jankiness; not heavily focused on imaginative fiction."

  • Fellowship
    4

    "Strong community and multiplayer roleplay foster a sense of belonging and shared identity."

  • Growth
    1

    "Some learning involved in mastering controls and role tasks, but limited depth and repetitive missions reduce growth."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires active attention and engagement; not suitable for background or idle play."

  • Intimacy
    2

    "Multiplayer roleplay allows social interaction and some emotional connection, though mostly surface-level."

  • Leadership
    1

    "Some potential for leading teams in multiplayer, but mostly cooperative roles without strong leadership mechanics."

  • Progression
    2

    "Players accumulate vehicle customizations and unlock callouts; no deep item or power progression."

  • Relaxation
    1

    "Game can be relaxing but also has tension from bugs and AI issues; mixed experience."

  • Sensation
    2

    "Visual and auditory customization provide sensory enjoyment; graphics are average but lighting effects praised."

  • Status
    -3

    "Little emphasis on social recognition or leaderboards; focus on personal and group play."

  • Story
    -5

    "No narrative or story; gameplay is context-free and mission-based."

  • Strategy
    1

    "Some planning and problem solving in callouts and role tasks, but overall straightforward gameplay."

  • Thrill
    1

    "Some excitement from emergencies and multiplayer interactions, but limited suspense or risk."

  • Value
    1

    "Good value especially on sale; players appreciate ongoing updates and modding support."

  • Violence
    1

    "Includes combat elements like shooting and arrests but balanced with constructive roles like firefighting and EMS."

  • Survival
    0

    "No significant survival mechanics; focus on emergency response rather than threat avoidance."

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    Last update: 06/03/2026