Out There Somewhere similar games & best alternatives
Out There Somewhere
2016
Related articles
Quick resume
You play an explorer stranded on a dangerous alien planet. Low on fuel, your only hope for escape is to find the planet’s core in this incredibly clever action-puzzle-platformer.
Global score
93/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Innovative teleportation mechanic
- Challenging and clever puzzles
- Excellent retro soundtrack
- Solid controls and level design
- Very good value for price
Cons
- Very short game length
- Limited story depth
- Minimal combat and enemy variety
- Some frustrating puzzle sections
- Lack of multiplayer or social features
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Continuation, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have control over their actions and decisions, using a teleport gun mechanic to solve puzzles and navigate levels with precision and timing."
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Competence4
"The game challenges players with puzzles requiring skillful execution and problem solving, rewarding mastery of teleportation mechanics and timing."
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Competition-3
"Focus is on personal puzzle solving and platforming rather than competing against others; no mention of leaderboards or ranked modes."
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Continuation-2
"Short game length (~1-3 hours) and limited replay value beyond achievements suggest moderate habitual play but not long sessions."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer elements."
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Creativity4
"Innovative teleport gun mechanic and level design encourage creative problem solving and experimentation."
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Domination-5
"No evidence of exerting control or superiority over others; gameplay is individual and cooperative dominance is absent."
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Escapism3
"Players enjoy immersive puzzle-platforming and retro sci-fi atmosphere as a form of distraction and entertainment."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, often attracted by the game's unique mechanics and charm."
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Experimenting4
"Game encourages trying new teleportation techniques and puzzle solutions, rewarding exploration of mechanics."
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Exploration3
"Players explore various screens and hidden areas to find upgrades and secrets, adding depth beyond linear progression."
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Expression-3
"Limited customization or self-expression; pixel art and retro style are fixed and not modifiable by players."
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Fantasy4
"Set in a sci-fi universe with imaginative teleportation mechanics and alien worlds, providing a fictional escapist experience."
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Fellowship-5
"No social or community features; gameplay is solitary."
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Growth3
"Players develop skills in timing and puzzle solving, with achievements encouraging mastery and improvement."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and precise input; not suited for idle or background play."
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Intimacy-5
"No close social relationships or emotional sharing involved."
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Leadership-5
"No leadership or group management roles present."
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Progression3
"Players collect upgrades and achievements that enhance gameplay and provide goals."
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Relaxation2
"Balanced challenge and flow provide satisfying gameplay, though some puzzles can be frustrating."
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Sensation2
"Enjoyable retro visuals and chiptune soundtrack provide pleasant sensory stimulation."
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Status-4
"No social recognition or status systems; achievements are personal."
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Story1
"Simple narrative with minimal plot, mostly serving as context for gameplay."
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Strategy3
"Puzzles require logical thinking and planning teleportation and jumps to progress."
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Thrill1
"Some tension from timing and precision, but overall controlled and fair challenge."
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Value4
"Highly praised for excellent value, especially at low price points and sales."
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Violence-2
"Minimal combat present; focus is on puzzle solving and platforming rather than destruction."
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Survival1
"Some challenge in avoiding enemies and hazards, but overall low-risk environment."
Last update: 29/04/2026