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Out There Somewhere

PC (Microsoft Windows), Mac • 2016

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Quick resume

You play an explorer stranded on a dangerous alien planet. Low on fuel, your only hope for escape is to find the planet’s core in this incredibly clever action-puzzle-platformer.

Global score

93/100

Genres

Action, Adventure, Indie, Platform, Puzzle

Pros

  • Innovative teleportation mechanic
  • Challenging and clever puzzles
  • Excellent retro soundtrack
  • Solid controls and level design
  • Very good value for price

Cons

  • Very short game length
  • Limited story depth
  • Minimal combat and enemy variety
  • Some frustrating puzzle sections
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have control over their actions and decisions, using a teleport gun mechanic to solve puzzles and navigate levels with precision and timing."

  • Competence
    4

    "The game challenges players with puzzles requiring skillful execution and problem solving, rewarding mastery of teleportation mechanics and timing."

  • Competition
    -3

    "Focus is on personal puzzle solving and platforming rather than competing against others; no mention of leaderboards or ranked modes."

  • Continuation
    -2

    "Short game length (~1-3 hours) and limited replay value beyond achievements suggest moderate habitual play but not long sessions."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity
    4

    "Innovative teleport gun mechanic and level design encourage creative problem solving and experimentation."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and cooperative dominance is absent."

  • Escapism
    3

    "Players enjoy immersive puzzle-platforming and retro sci-fi atmosphere as a form of distraction and entertainment."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, often attracted by the game's unique mechanics and charm."

  • Experimenting
    4

    "Game encourages trying new teleportation techniques and puzzle solutions, rewarding exploration of mechanics."

  • Exploration
    3

    "Players explore various screens and hidden areas to find upgrades and secrets, adding depth beyond linear progression."

  • Expression
    -3

    "Limited customization or self-expression; pixel art and retro style are fixed and not modifiable by players."

  • Fantasy
    4

    "Set in a sci-fi universe with imaginative teleportation mechanics and alien worlds, providing a fictional escapist experience."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    3

    "Players develop skills in timing and puzzle solving, with achievements encouraging mastery and improvement."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and precise input; not suited for idle or background play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing involved."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    3

    "Players collect upgrades and achievements that enhance gameplay and provide goals."

  • Relaxation
    2

    "Balanced challenge and flow provide satisfying gameplay, though some puzzles can be frustrating."

  • Sensation
    2

    "Enjoyable retro visuals and chiptune soundtrack provide pleasant sensory stimulation."

  • Status
    -4

    "No social recognition or status systems; achievements are personal."

  • Story
    1

    "Simple narrative with minimal plot, mostly serving as context for gameplay."

  • Strategy
    3

    "Puzzles require logical thinking and planning teleportation and jumps to progress."

  • Thrill
    1

    "Some tension from timing and precision, but overall controlled and fair challenge."

  • Value
    4

    "Highly praised for excellent value, especially at low price points and sales."

  • Violence
    -2

    "Minimal combat present; focus is on puzzle solving and platforming rather than destruction."

  • Survival
    1

    "Some challenge in avoiding enemies and hazards, but overall low-risk environment."

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    Last update: 06/03/2026