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Alwa's Legacy

PC (Microsoft Windows), Mac, PlayStation 4, Nintendo Switch, Linux • 2020

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Quick resume

Alwa’s Legacy is a modern retro game full of dangerous dungeons, mystic items and ancient secrets. Upgrade your magic and choose your own path in this non-linear adventure game brimming with exploration.

Global score

87/100

Genres

Action, Adventure, Indie, Platform

Similar games

    Pros

    • Engaging exploration and puzzles
    • Creative ability upgrade system
    • Beautiful pixel art and music
    • Smooth and responsive controls
    • Generous fast travel system

    Cons

    • Some tedious backtracking
    • Simple and forgettable story
    • Boss fights can be easy or unengaging
    • Lack of map markers for objectives
    • Minor bugs and control quirks

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Violence, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can freely explore the world, choose upgrade paths, respec abilities, and decide order of dungeon completion."

    • Competence
      3

      "The game offers skill-based platforming, puzzle solving, and boss fights with feedback and progression."

    • Competition
      -4

      "Focus is on personal exploration and puzzle solving without competitive or ranked elements."

    • Continuation
      3

      "Players report long sessions, exploration, and 100% completion motivation, though some find backtracking tedious."

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative gameplay."

    • Creativity
      4

      "Players creatively combine and upgrade abilities to solve puzzles and explore the world."

    • Domination
      -5

      "No evidence of exerting control or superiority over others; gameplay is individual and cooperative-free."

    • Escapism
      4

      "Players enjoy immersion in a nostalgic, fantasy pixel-art world for relaxation and distraction."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment of the genre and gameplay."

    • Experimenting
      4

      "The ability respec system and multiple puzzle solutions encourage experimentation."

    • Exploration
      5

      "Exploration is a core motivation with a large map, secrets, and ability-gated progression."

    • Expression
      2

      "Some character and ability customization through upgrades, but limited cosmetic personalization."

    • Fantasy
      5

      "Set in a magical fantasy world with imaginative spells and environments."

    • Fellowship
      -5

      "No social or community gameplay elements; strictly single-player."

    • Growth
      4

      "Players learn new abilities, improve skills, and solve increasingly complex puzzles."

    • Health
      -5

      "No physical activity or health-related gameplay elements."

    • Idle
      -4

      "Requires focused attention for platforming, puzzles, and combat; not a casual or idle experience."

    • Intimacy
      -5

      "No evidence of close social relationships or emotional sharing in gameplay."

    • Leadership
      -5

      "No leadership or group management roles; single-player experience."

    • Progression
      4

      "Players collect orbs, upgrade spells, unlock abilities, and progress through the map and story."

    • Relaxation
      3

      "Generally described as a relaxing, enjoyable experience with moderate challenge and flow."

    • Sensation
      3

      "Enjoyable pixel art visuals and chiptune music provide sensory pleasure and nostalgic fun."

    • Status
      -5

      "No social recognition or status systems present."

    • Story
      2

      "Story is simple and light, with some narrative elements and NPC interactions but not deeply immersive."

    • Strategy
      3

      "Puzzle solving and ability upgrades require planning and problem solving."

    • Thrill
      1

      "Some tension from platforming challenges and boss fights, but overall moderate and controlled."

    • Value
      3

      "Players feel the game offers good value for time with engaging gameplay and content."

    • Violence
      -3

      "Combat is light and simple; emphasis on puzzle and platforming rather than destruction."

    • Survival
      1

      "Some avoidance of hazards and resource management, but low risk overall."

    Last update: 29/04/2026