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Blocks That Matter

Xbox 360, Mac, PC (Microsoft Windows), Linux • 2011

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Quick resume

When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.

Global score

78/100

Genres

Adventure, Casual, Indie, Strategy, Platform, Puzzle

Pros

  • Engaging and clever puzzles
  • Charming art and music
  • Good difficulty curve
  • Level editor and community content
  • Excellent value for price

Cons

  • Lack of undo feature causing frustration
  • Some difficult platforming sections
  • Restarting levels on failure can be tedious
  • Simple story and graphics
  • Controller support issues reported

Motivations

  • Autonomy
    4

    "Players control Tetrobot and freely decide how to collect and place blocks to solve puzzles, with multiple approaches and strategies."

  • Competence
    4

    "The game challenges players with increasingly complex puzzles requiring skillful block placement and platforming, rewarding problem-solving ability."

  • Competition
    -4

    "Focus is on individual puzzle solving and personal achievement rather than competing against others."

  • Continuation
    3

    "Many players report long play sessions and replaying levels to collect all stars and secrets, indicating sustained engagement."

  • Cooperation
    -5

    "The game is a single-player puzzle platformer with no cooperative multiplayer elements."

  • Creativity
    4

    "Players creatively build tetromino block structures to progress, and can create and share custom levels via the editor."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solitary and non-confrontational."

  • Escapism
    3

    "Players use the game as a casual distraction and mental challenge, providing enjoyable escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest in puzzles and platforming, not due to obligation or pressure."

  • Experimenting
    4

    "The game encourages trying new block placement strategies and revisiting levels with new abilities, fostering experimentation."

  • Exploration
    3

    "Players explore levels to find hidden chests and secrets, with additional bonus and community levels extending discovery."

  • Expression
    3

    "Customization is limited to block placement and level creation, allowing some self-expression through building and design."

  • Fantasy
    2

    "The game features a fictional robot protagonist and a lighthearted story, but grounded in puzzle-platform mechanics."

  • Fellowship
    1

    "Some community interaction through level sharing exists, but gameplay is primarily solo."

  • Growth
    4

    "Players develop problem-solving skills and learn new mechanics progressively throughout the game."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and problem solving; not suited for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship-building elements present."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    4

    "Players accumulate blocks, unlock abilities, and collect stars and secrets to progress and complete challenges."

  • Relaxation
    2

    "Generally relaxing with pleasant music and art, though some levels induce frustration and tension."

  • Sensation
    2

    "Simple but charming visuals and music provide moderate sensory enjoyment without intense stimulation."

  • Status
    -4

    "Achievements and community levels exist but social recognition is minimal and not a core focus."

  • Story
    2

    "The game includes a light, humorous story and meta-narrative, but story is not the main focus."

  • Strategy
    4

    "Strong emphasis on logical thinking, planning block placement, and solving puzzles strategically."

  • Thrill
    1

    "Some timed and challenging platforming sections add mild suspense, but overall experience is low risk."

  • Value
    4

    "Highly praised for its low price and extensive content, offering good value for time and money."

  • Violence
    -5

    "No violent content; gameplay focuses on constructive block manipulation and puzzle solving."

  • Survival
    -3

    "No survival mechanics or threats; challenges arise from puzzles and platforming rather than resource management."

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    Last update: 06/03/2026