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PAC-MAN WORLD Re-PAC

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2022

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Quick resume

PAC-MAN arrives home on his birthday to find the Ghosts have kidnapped PAC-MAN’s family and ruined his party! Off to the rescue, PAC-MAN sets out to Ghost Island!

Global score

93/100

Genres

Action, Adventure, Casual, Platform, Arcade

Pros

  • Faithful and polished remake
  • Improved controls and boss fights
  • Nostalgic and charming
  • Colorful visuals and music
  • Accessible platforming gameplay

Cons

  • Short game length
  • Some mechanics feel clunky (butt bounce)
  • Lack of voice acting
  • Minor camera and depth perception issues
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players have control over platforming actions and decisions with some freedom in movement and ability use, though within designed levels and objectives."

  • Competence
    3

    "The game offers skill-based platforming challenges and boss fights that require mastery, though overall it is considered easier than the original."

  • Competition
    -3

    "Focus is on personal progression and completion rather than competing against others; no mention of leaderboards or ranked modes."

  • Continuation
    2

    "Players report engaging in multiple play sessions and replaying for 100% completion and achievements, though the game is relatively short."

  • Cooperation
    -5

    "The game is a single-player experience with no cooperative or multiplayer elements."

  • Creativity
    1

    "Some new mechanics and level tweaks exist, but gameplay largely follows predefined level designs and sequences."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and cooperative competition is absent."

  • Escapism
    4

    "Players use the game for nostalgia, stress relief, and immersive platforming fun, escaping real life through engaging gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of personal desire, nostalgia, and intrinsic interest rather than obligation or external pressure."

  • Experimenting
    2

    "Players explore new mechanics like flutter jump and boss fight changes, though much gameplay is familiar and routine."

  • Exploration
    3

    "Players explore varied themed levels and hidden collectibles, with some new content added to original layouts."

  • Expression
    -2

    "Limited character customization; some cosmetic changes exist but mostly standard character and environment presentation."

  • Fantasy
    4

    "The game features imaginative settings, characters, and scenarios consistent with the Pac-Man universe and platformer fantasy."

  • Fellowship
    -4

    "The experience is primarily solo with minimal social interaction or community involvement described."

  • Growth
    3

    "Players develop platforming skills and learn boss patterns; some achievements encourage mastery and improvement."

  • Health
    -5

    "The game is a sedentary video game experience with no physical activity or health-related engagement."

  • Idle
    -4

    "Requires focused attention and continuous engagement during platforming and boss fights; not suited for idle play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; gameplay is individual and solitary."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is single-player without guiding others."

  • Progression
    4

    "Players collect items, unlock doors, and achieve 100% completion; progression through levels and boss fights is central."

  • Relaxation
    2

    "Generally a light and breezy platformer with some challenge; some players find it relaxing and nostalgic."

  • Sensation
    3

    "Bright colorful visuals, catchy music, and satisfying platforming provide sensory stimulation and enjoyment."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not socially evaluated."

  • Story
    2

    "Includes narrative elements and cutscenes, though story is simple and child-friendly; some players note changes from original."

  • Strategy
    2

    "Boss fights and some platforming require timing and planning, but overall gameplay is straightforward and accessible."

  • Thrill
    2

    "Some suspense in boss battles and platforming challenges, but overall experience is lighthearted and not highly tense."

  • Value
    1

    "Players feel the game offers reasonable value especially on sale; some note short length but good quality remake."

  • Violence
    -3

    "Combat is cartoonish and non-violent, focused on eating ghosts and platforming rather than destruction."

  • Survival
    1

    "Players avoid failure in platforming and boss fights; some challenge in avoiding damage but no harsh survival mechanics."

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    Last update: 06/03/2026