Super Lucky's Tale similar games & best alternatives

Super Lucky's Tale

PC (Microsoft Windows), Xbox One • 2020

Should you play it?

A delightful, playground platformer for all ages that follows Lucky, the ever-optimistic, energetic, and lovable hero, on his quest to find his inner strength and help his sister rescue the Book of Ages from Jinx. Jinx is the scheming and mysterious villain trying to reshape the world, but for what reason?

What works
  • Charming and colorful art style
  • Accessible and responsive controls
  • Varied level design and puzzles
  • Relaxing and family-friendly gameplay
  • Good value with dlc content
Things to keep in mind
  • Limited camera control
  • Some bugs and glitches reported
  • Short base game length
  • Some achievements require grinding
  • Lack of social or multiplayer features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Disney Epic Mickey: Rebrushed

  • Disney Infinity 1.0: Gold Edition

  • Spyro™ Reignited Trilogy

  • Disney Epic Mickey 2: The Power of Two

  • SpongeBob SquarePants: Titans of the Tide

  • Hell Pie

  • Mini Ninjas

  • BAKERU

  • Yooka-Laylee

Hidden Gems

Less popular games with surprisingly high similarity

  • BAKERU

  • MARSUPILAMI - HOOBADVENTURE

  • Cirno! Lifts a Boulder

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    LEGO® STAR WARS™: The Force Awakens

  • Escapism

    SHEEPO

  • Exploration

    LEGO® Jurassic World

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Super Lucky's Tale: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Intimacy, Fellowship.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can freely explore hub worlds, choose characters, and select level sections in free play, showing high player control."

    Capsule for LEGO® STAR WARS™: The Force Awakens LEGO® STAR WARS™: The Force Awakens

    "Players can freely explore hub worlds, choose levels, and control Lucky's actions with responsive controls and multiple gameplay styles."

  • Competence

    Game with the same Competence vibe

    3

    "The game offers a moderate to high challenge with platforming, puzzles, and boss fights that require skill and learning, though some early parts are easier."

    Capsule for Monster Boy and the Cursed Kingdom Monster Boy and the Cursed Kingdom

    "The game offers a moderate challenge with platforming, puzzles, and boss fights that require skill but remain accessible."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal progression and exploration without competitive or ranked multiplayer elements."

    Capsule for Ori and the Blind Forest: Definitive Edition Ori and the Blind Forest: Definitive Edition

    "Focus is on personal progression and exploration without competitive or ranked multiplayer elements."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players enjoy the game enough to pursue 100% completion and side quests, though the game is relatively short."

    Capsule for SpongeBob SquarePants: Titans of the Tide SpongeBob SquarePants: Titans of the Tide

    "Players enjoy the game enough to complete it and some pursue 100% completion, but the base game is relatively short."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player experience with no cooperative gameplay or multiplayer interaction."

    Capsule for From The Darkness From The Darkness

    "Single-player experience with no cooperative gameplay or multiplayer interaction."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players engage with creative level design, character abilities, and collectables; some customization with costumes."

    Capsule for SpongeBob SquarePants: Titans of the Tide SpongeBob SquarePants: Titans of the Tide

    "Players engage with varied level designs, puzzles, and character customization through outfits."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of dominance or power over others; interactions are individual and non-confrontational."

    Capsule for A Tower Full of Cats A Tower Full of Cats

    "No elements of dominance or power over others; interactions are solo and non-confrontational."

  • Escapism

    Game with the same Escapism vibe

    4

    "Relaxing atmosphere, charming world, and lighthearted narrative provide a pleasant escape from real life."

    Capsule for SHEEPO SHEEPO

    "The colorful, charming worlds and lighthearted story provide a relaxing escape from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and nostalgia, with no obligation or external pressure."

    Capsule for Morningstar: Descent to Deadrock Morningstar: Descent to Deadrock

    "Players engage voluntarily for enjoyment and nostalgia, with no external pressure or obligation."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Some experimentation with movement mechanics and level strategies occurs, but core gameplay is largely established and consistent."

    Capsule for Crash Bandicoot™ N. Sane Trilogy Crash Bandicoot™ N. Sane Trilogy

    "Some experimentation with different moves, puzzles, and level types, though core mechanics are consistent."

  • Exploration

    Game with the same Exploration vibe

    4

    "Large open hub worlds and free roam encourage discovery of new areas, collectibles, and secrets."

    Capsule for LEGO® Jurassic World LEGO® Jurassic World

    "Strong emphasis on exploring hub worlds, secret areas, and collecting hidden items."

  • Expression

    Game with the same Expression vibe

    3

    "Players can customize Lucky with multiple costumes, supporting self-expression."

    Capsule for New Super Lucky's Tale New Super Lucky's Tale

    "Customization of Lucky's appearance through outfits allows for personal expression."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Imaginative world with cute anthropomorphic characters and fantasy story elements."

    Capsule for Woodle Tree 2: Worlds Woodle Tree 2: Worlds

    "Imaginative, colorful fantasy world with anthropomorphic characters and whimsical story."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; purely single-player experience."

    Capsule for Ghostrunner Ghostrunner

    "No social or community features; purely single-player experience."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop platforming skills and puzzle-solving abilities through gameplay."

    Capsule for Commander Keen Commander Keen

    "Players develop platforming skills and puzzle-solving abilities throughout the game."

  • Health

    Game with the same Health vibe

    -5

    "Standard sedentary gameplay with no physical activity or health-related features."

    Capsule for UNCHARTED™: Legacy of Thieves Collection UNCHARTED™: Legacy of Thieves Collection

    "Standard sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention and active engagement; not designed for idle or background play."

    Capsule for Tomba! Special Edition Tomba! Special Edition

    "Requires focused attention and active engagement; not designed for idle or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social interactions or relationship-building mechanics."

    Capsule for Lily's Well Lily's Well

    "No close social interactions or relationship-building mechanics."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements; solo gameplay only."

    Capsule for There's Poop In My Soup There's Poop In My Soup

    "No leadership or group management elements; solo gameplay only."

  • Progression

    Game with the same Progression vibe

    4

    "Players collect coins, power-ups, and unlock new levels and secrets, showing clear progression."

    Capsule for 8BitBoy™ 8BitBoy™

    "Players collect coins, clovers, and unlock new levels and outfits, showing clear progression."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Relaxing, casual gameplay with soothing sounds and cute visuals."

    Capsule for Fruit Stand Fortune Fruit Stand Fortune

    "Generally relaxing and charming gameplay with light challenge and soothing music."

  • Sensation

    Game with the same Sensation vibe

    3

    "Bright visuals, cheerful music, and satisfying sound effects provide engaging sensory stimulation."

    Capsule for Peggle Deluxe Peggle Deluxe

    "Bright, colorful visuals and cheerful music provide positive sensory stimulation."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or ranking systems; achievements are personal milestones."

    Capsule for Amanda the Adventurer Amanda the Adventurer

    "No social recognition or ranking systems; achievements are personal milestones."

  • Story

    Game with the same Story vibe

    2

    "Simple narrative with charming characters and light plot, enhancing immersion."

    Capsule for Frogun Frogun

    "Simple narrative with basic plot and character interactions, providing light story immersion."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some light strategy in combat and puzzle solving, but mostly straightforward platforming."

    Capsule for The Adventure Pals The Adventure Pals

    "Some puzzle-solving and boss pattern learning, but mostly straightforward platforming."

  • Thrill

    Game with the same Thrill vibe

    1

    "Mild challenge and occasional tension, but overall low risk and predictable gameplay."

    Capsule for Shantae: Half-Genie Hero Shantae: Half-Genie Hero

    "Mild challenge and occasional tense moments, but overall low risk and low frustration."

  • Value

    Game with the same Value vibe

    3

    "Good value for price, especially with all DLC included and frequent sales."

    Capsule for Halo Wars: Definitive Edition Halo Wars: Definitive Edition

    "Good value for price especially on sale; includes base game and DLC content."

  • Violence

    Game with the same Violence vibe

    -3

    "Combat is minimal and cartoonish (jumping on enemies), more focused on platforming and puzzles."

    Capsule for Scrap Garden - The Day Before Scrap Garden - The Day Before

    "Minimal cartoonish combat mainly involving jumping on enemies; focus is on platforming and puzzles."

  • Survival

    Game with the same Survival vibe

    -3

    "No significant survival mechanics; death results in simple respawn without penalty, and resource management is minimal."

    Capsule for SkyIsland SkyIsland

    "No survival mechanics; failure results in respawning without resource management."

Last update: 01/06/2026