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Rake similar games & best alternatives

Rake

PC (Microsoft Windows) • 2015

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Quick resume

Do ghosts exist? What about Bigfoot, Chupacabras,Rake or Skinwalkers? And how will we ever know? You play as Gordon Davis, a scientist,a traveller and an explorer of unknown creatures and unusual events.

Global score

71/100

Genres

Action, Adventure, Indie, Simulator

Similar games

    Pros

    • Unique horror atmosphere
    • Open world exploration
    • Creative camera and trap mechanics
    • Multiplayer cooperative mode
    • Low price

    Cons

    • Poor optimization and bugs
    • Limited content and short gameplay
    • Lack of updates and developer support
    • Basic graphics and animations
    • Multiplayer setup is complicated and buggy

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Idle.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can freely choose where to place cameras and traps, explore the forest, and decide how to hunt the monster."

    • Competence
      2

      "Game involves skill in setting traps, monitoring cameras, and shooting the monster, but some players find the AI and combat mechanics underwhelming."

    • Competition
      -3

      "Focus is mainly on single-player or cooperative play with friends; limited competitive elements and no ranked modes."

    • Continuation
      1

      "Some players report repeated play sessions and enjoyment, but others find it short and occasionally boring after initial scares."

    • Cooperation
      3

      "Multiplayer mode exists (though buggy), encouraging teamwork to hunt the monster together."

    • Creativity
      2

      "Players creatively place cameras and traps and use animals as bait, but limited customization options."

    • Domination
      -2

      "Interactions are cooperative or solo; no evidence of dominance or power imposition over others."

    • Escapism
      4

      "Strong horror atmosphere and immersion provide escape from real life stress and tension."

    • Expectation
      -4

      "Players engage voluntarily for fun and horror experience; no obligation or external pressure reported."

    • Experimenting
      2

      "Players try different strategies with camera placement, traps, and hunting tactics."

    • Exploration
      3

      "Open world forest with multiple locations to discover and explore."

    • Expression
      -3

      "Limited character or environment customization; mostly predefined assets and fixed camera spots."

    • Fantasy
      4

      "Game centers on hunting a supernatural creature from creepypasta lore, involving paranormal and mythical elements."

    • Fellowship
      2

      "Some community and multiplayer interaction, but many players also play solo."

    • Growth
      1

      "Players learn to survive and improve hunting tactics, though limited progression systems."

    • Health
      -4

      "Sedentary gameplay with long periods of waiting and camera monitoring; no physical activity involved."

    • Idle
      3

      "Gameplay includes waiting and monitoring cameras, sometimes for long periods, fitting idle play."

    • Intimacy
      -4

      "Social interactions are surface-level; no close relationships or emotional sharing described."

    • Leadership
      Insufficient data
    • Progression
      2

      "Players collect items like traps, weapons, and cameras to improve chances of hunting the monster."

    • Relaxation
      -3

      "Tense and suspenseful atmosphere with frequent jump scares and threat of monster attacks."

    • Sensation
      3

      "Game provides sensory stimulation through creepy sounds, dark visuals, and jump scares."

    • Status
      -4

      "Achievements and social recognition are minimal; focus is on personal or group experience."

    • Story
      1

      "Some narrative context from creepypasta lore, but minimal story development or plot."

    • Strategy
      3

      "Players must plan camera placement, trap setting, and hunting tactics to succeed."

    • Thrill
      4

      "High suspense and jump scares create thrilling and tense gameplay moments."

    • Value
      3

      "Many players find the game worth the low price despite bugs and limited content."

    • Violence
      3

      "Combat against the monster and killing animals with weapons and traps is central."

    • Survival
      4

      "Players must survive monster attacks, manage resources, and defend their camp."

    Last update: 29/04/2026