Soulworker similar games & best alternatives
Soulworker
2021
Related articles
Quick resume
Fierce emotions help fuel SoulWorkers to save the world from the devastated scene of a post-apocalyptic world. In a world where only dark devastation reigns – you are the only SoulWorker to come to the rescue.
Global score
70/100
Genres
Action, Massively Multiplayer, Role-playing (RPG), Free To Play
Similar games
Pros
- Engaging and fluid combat system
- Emotional and immersive storyline
- Varied characters with unique playstyles
- Free-to-play friendly with frequent events
- Strong community and cooperative play
Cons
- Heavy grinding and repetitive gameplay
- Complicated progression systems for new players
- Some monetization and cash shop frustrations
- Limited character customization options
- Small and declining player base on some servers
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose from multiple characters with unique playstyles and customize skills and combos, but class and gender are locked, and some character choices limit access to certain classes."
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Competence4
"The game features a steep learning curve with technical combat requiring skillful dodging and skill placement, especially at endgame; players receive feedback and progression through gear and skill upgrades."
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Competition1
"There is PvP content and some competitive elements, but most reviews emphasize PvE and cooperative play rather than ranked competition."
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Continuation3
"Many players report long playtimes, habitual grinding, and repeated dungeon runs, indicating strong desire to continue playing despite some burnout."
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Cooperation3
"The game supports cooperative multiplayer, guilds, and group raids; many players recommend playing with friends or guilds for progression and social interaction."
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Creativity2
"Players can customize characters with outfits and skill builds, and create combos, but core gameplay follows predefined structures and repeated dungeon runs."
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Domination-3
"Community interactions are described as friendly and helpful; no strong evidence of dominance or toxic behavior dominating player experience."
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Escapism4
"Players use the game as a stress relief and distraction from real-life problems; immersive anime world and story provide escape."
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Expectation-4
"Players engage voluntarily out of personal interest and enjoyment; no indication of obligation or external pressure to play."
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Experimenting2
"Players experiment with different characters, skill builds, and combos, but much of the gameplay involves grinding established routines."
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Exploration1
"The game has multiple dungeons and story instances, but much content is repeated; exploration is limited compared to open-world games."
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Expression3
"Character customization through outfits and cosmetic items is available and valued by players, supporting self-expression."
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Fantasy5
"Strong anime fantasy setting with supernatural powers, emotional storylines, and stylized combat; highly imaginative fiction."
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Fellowship3
"Players form guilds, make friends, and enjoy social interactions; community support and collaboration are important aspects."
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Growth3
"Players develop skills in combat mechanics and game systems; progression through leveling and gear acquisition supports learning."
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Health-5
"No evidence of physical activity or health-related gameplay; typical sedentary MMO experience."
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Idle-3
"Requires focused attention during combat and progression; not designed for idle or background play despite some AFK behavior in lobbies."
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Intimacy1
"Some social interaction and friendships form, but no strong evidence of close emotional relationships or intimacy."
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Leadership1
"Guilds and groups exist, with some players taking leadership roles, but no strong emphasis on leadership in reviews."
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Progression4
"Strong emphasis on leveling, gear upgrades, skill improvements, and collecting items; progression is a core gameplay loop."
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Relaxation2
"Some players find the game relaxing and enjoyable, but grind and difficulty spikes can cause frustration and tension."
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Sensation3
"Visually appealing anime graphics, flashy combat effects, and melodic music provide sensory stimulation and excitement."
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Status1
"Some social recognition through guilds and events, but no strong focus on status or popularity in reviews."
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Story3
"The game features an emotional and dark storyline with character backstories; story is a motivating factor for many players."
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Strategy3
"Combat and progression require strategic skill point allocation, gear optimization, and boss mechanic understanding."
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Thrill2
"Combat provides moments of excitement and challenge, especially in raids and boss fights, though overall risk is moderate."
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Value2
"Free-to-play friendly with frequent events and rewards; some complaints about monetization and expensive cosmetics but core gameplay accessible."
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Violence4
"Combat-focused gameplay with hack-and-slash action, defeating monsters and bosses is central to the experience."
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Survival1
"Players must manage combat survival and mechanics, but the game is not focused on survival in harsh or resource-scarce environments."
Last update: 29/04/2026