Closers similar games & best alternatives

Closers

PlayStation 4, PC (Microsoft Windows) • 2018

Should you play it?

Closers is an episodic anime action RPG bursting with spectacular battles and steeped in an epic storyline. Choose your Closer, gather your friends or dive in solo, and use your amazing powers to protect Earth, in mankind’s desperate battle against horrific monsters from another dimension!

What works
  • Engaging combo-based combat
  • Multiple unique characters
  • Strong anime fantasy setting
  • Extensive customization options
  • Story-driven with voiced dialogue
Things to keep in mind
  • Fatigue system limits playtime
  • Repetitive dungeon grinding
  • Small player base
  • Some pay-to-progress elements
  • Limited social and cooperative content

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • AdventureQuest 3D

  • Mega Man Star Force Legacy Collection

  • Guild Wars® Reforged

  • RPG World - Action RPG Maker

  • Diablo II: Resurrected – Infernal Edition

  • Vellum

  • Dreadmyst

  • Like a Dragon: Pirate Yakuza in Hawaii

  • Dead Effect 2 VR

Hidden Gems

Less popular games with surprisingly high similarity

  • Inglorious Waifu VS Nazi Zombies

  • Epic Snails

  • Beach Buggy Racing 2: Island Adventure

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    GOD EATER 2 Rage Burst

  • Autonomy

    Electoral Carnage

  • Escapism

    Arcana Heart 3 LOVE MAX!!!!!

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Closers: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. Here, the score leans higher than usual among comparable games on Story, Fantasy. It leans lower than usual among comparable games on Survival.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can choose from multiple characters with unique moves and playstyles, allowing personal control over gameplay decisions."

    Capsule for Electoral Carnage Electoral Carnage

    "Players can choose from multiple characters with unique playstyles and customize skill builds, allowing personal control over gameplay."

  • Competence

    Game with the same Competence vibe

    3

    "Gameplay involves skillful combat and strategy, with some grind and repetitive tasks; PvP and challenging content offer skill tests."

    Capsule for BLEACH Brave Souls BLEACH Brave Souls

    "Gameplay rewards skillful combos and chaining, with a moderate learning curve and some technical challenge in PvP."

  • Competition

    Game with the same Competition vibe

    2

    "Includes PvP modes and leaderboards, but many players focus on personal progression and casual play."

    Capsule for BLEACH Brave Souls BLEACH Brave Souls

    "Includes PvP modes with ranked play and skill-based matchups, though many players focus on PvE and casual progression."

  • Continuation

    Game with the same Continuation vibe

    3

    "Many players report long play sessions and habitual grinding despite slow progression."

    Capsule for Trophy Fishing 2 Trophy Fishing 2

    "Many players report long play sessions and habitual grinding, though fatigue system limits continuous play."

  • Cooperation

    Game with the same Cooperation vibe

    2

    "Multiplayer supported with cooperative dungeon runs and shared exploration, but solo play is common and viable."

    Capsule for Crea Crea

    "Supports multiplayer and cooperative dungeon runs, but solo play is common and group content is limited."

  • Creativity

    Game with the same Creativity vibe

    3

    "Customization of outfits and skill builds allows creative expression within combat and character appearance."

    Capsule for Stellar Blade™ Stellar Blade™

    "Players can customize characters with various costumes and skill builds, enabling creative expression within combat."

  • Domination

    Game with the same Domination vibe

    -2

    "Community is described as sometimes toxic but generally cooperative; no strong evidence of domination or power imposition."

    Capsule for Bloodline Champions Bloodline Champions

    "Community includes both cooperative and toxic elements, but no strong evidence of domination or power imposition."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a fun distraction with its anime aesthetic and fast-paced combat, providing stress relief and immersion."

    Capsule for Arcana Heart 3 LOVE MAX!!!!! Arcana Heart 3 LOVE MAX!!!!!

    "Players use the game as a stress relief and distraction with immersive anime story and fast-paced combat."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Most players engage voluntarily out of interest and enjoyment; some pressure from grind but generally intrinsic motivation."

    Capsule for CounterSide CounterSide

    "Most players engage voluntarily for fun and interest; some feel pressure from grind but generally intrinsic motivation."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players experiment with different character builds, spells, and equipment combinations to find preferred playstyles."

    Capsule for Cat Quest II Cat Quest II

    "Players experiment with different characters, skill combos, and builds to find unique playstyles."

  • Exploration

    Game with the same Exploration vibe

    1

    "Game features multiple hubs and mission order choice, but environments are mostly linear and limited."

    Capsule for Alpha Protocol™ Alpha Protocol™

    "Game features multiple hubs and dungeons, but environments are often reused and linear with limited discovery."

  • Expression

    Game with the same Expression vibe

    4

    "Strong emphasis on avatar customization, mixing costumes, hairstyles, and accessories for self-expression."

    Capsule for DEAD OR ALIVE 6 DEAD OR ALIVE 6

    "Extensive costume and cosmetic customization allows strong self-expression and avatar personalization."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong anime-inspired fantasy setting with imaginative monsters and supernatural powers."

    Capsule for GOD EATER 2 Rage Burst GOD EATER 2 Rage Burst

    "Strong anime fantasy setting with superpowered characters fighting dimensional monsters in a fictional world."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Guilds and community interaction exist, with some social support and shared goals, but many players also play solo."

    Capsule for Idle Big Devil Idle Big Devil

    "Some community and guild features exist, but many players play solo or with small friend groups."

  • Growth

    Game with the same Growth vibe

    3

    "Players learn combat mechanics, improve skills, and develop strategies over time."

    Capsule for Warcube Warcube

    "Players develop skills, level characters, and learn complex combat mechanics over time."

  • Health

    Game with the same Health vibe

    -4

    "Primarily sedentary gameplay with no physical activity; some players mention long sessions and fatigue."

    Capsule for My Time at Portia My Time at Portia

    "Primarily sedentary gameplay with fatigue system to limit playtime; no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active focus and continuous engagement during combat."

    Capsule for Alien Shooter Alien Shooter

    "Requires active focus and continuous engagement during combat and progression."

  • Intimacy

    Game with the same Intimacy vibe

    0

    "Limited evidence of close relationships; social interactions are casual and surface-level."

    Capsule for Stone Simulator – Just Be a Rock Stone Simulator – Just Be a Rock

    "Limited evidence of close relationships; social interactions mostly casual or surface-level."

  • Leadership

    Game with the same Leadership vibe

    -1

    "No formal leadership roles; team play but no evidence of authoritative control."

    Capsule for The Mean Greens - Plastic Warfare The Mean Greens - Plastic Warfare

    "Some guild and crew systems exist but no strong leadership roles emphasized."

  • Progression

    Game with the same Progression vibe

    4

    "Strong emphasis on leveling up, acquiring money, upgrading abilities, and collecting outfits and items."

    Capsule for Like a Dragon Gaiden: The Man Who Erased His Name Like a Dragon Gaiden: The Man Who Erased His Name

    "Strong emphasis on leveling, gear upgrading, and collecting costumes and items."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Music and gameplay provide flow and enjoyment, though some players find grind and difficulty stressful."

    Capsule for Before the Echo Before the Echo

    "Combat flow and music provide enjoyable experience, though grind and fatigue can cause frustration."

  • Sensation

    Game with the same Sensation vibe

    4

    "Visual and auditory effects provide exciting sensory stimulation and emotional fun."

    Capsule for Tesla vs Lovecraft Tesla vs Lovecraft

    "Visual and auditory effects are flashy and stimulating, enhancing excitement and fun."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through cosmetic unlocks and progression, but social status is not a primary focus."

    Capsule for Dungeons of Eternity Dungeons of Eternity

    "Some recognition through titles and cosmetic items, but social status is not a major focus."

  • Story

    Game with the same Story vibe

    3

    "Narrative-driven with voiced characters, cutscenes, and lore, though story quality is mixed."

    Capsule for Miasma Chronicles Miasma Chronicles

    "Narrative-driven with voiced characters and multiple storylines per faction, engaging players in lore."

  • Strategy

    Game with the same Strategy vibe

    2

    "Combat involves timing, parrying, and combo planning, but overall gameplay is accessible and not deeply strategic."

    Capsule for SENRAN KAGURA Burst Re:Newal SENRAN KAGURA Burst Re:Newal

    "Requires planning skill combos and managing cooldowns, but overall combat is accessible and not deeply strategic."

  • Thrill

    Game with the same Thrill vibe

    2

    "Fast-paced combat and boss fights provide moments of tension and excitement, though difficulty is moderate."

    Capsule for Cryptis Cryptis

    "Fast-paced combat and boss fights provide excitement, though overall difficulty is moderate."

  • Value

    Game with the same Value vibe

    3

    "Free to play with optional purchases; many players find good value in content and gameplay for money/time invested."

    Capsule for Dungeons & Dragons Online® Dungeons & Dragons Online®

    "Free to play with optional purchases; many players find good value in gameplay and content."

  • Violence

    Game with the same Violence vibe

    4

    "Combat involves defeating monsters and bosses with flashy attacks and destruction."

    Capsule for Ys IX: Monstrum Nox Ys IX: Monstrum Nox

    "Combat focused on defeating monsters with flashy attacks and combos, emphasizing destruction."

  • Survival

    Game with the same Survival vibe

    -1

    "Some challenge in boss fights and higher difficulty modes, but overall low threat and failure avoidance."

    Capsule for ONE PIECE: PIRATE WARRIORS 4 ONE PIECE: PIRATE WARRIORS 4

    "Some challenge in boss fights and raids, but overall low risk and stable progression environment."

Last update: 01/06/2026