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Stickman Trenches similar games & best alternatives

Stickman Trenches

PC (Microsoft Windows), iOS, Android • 2023

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Quick resume

Stickman Trenches is a Real Time Strategy game in which you need to manage your men and weapons and build up your defenses in the brutal trenches of Stick World War 1.

Global score

80/100

Genres

Action, Casual, Strategy, Real Time Strategy (RTS), Indie

Similar games

    Pros

    • Simple and fun gameplay
    • Good value for price
    • Strategic depth and unit variety
    • Map editor and customization
    • Engaging visuals and sound

    Cons

    • Lack of multiplayer and social features
    • Balance issues and ai behavior
    • Limited content and factions
    • Repetitive gameplay over time
    • Performance lag in endless mode

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Story, Exploration, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose units and abilities to bring into battle and decide strategies, but gameplay follows some preset mechanics and limited unit slots."

    • Competence
      3

      "Game offers strategic challenges and skillful play with upgrades and unit management, though some reviews mention balance issues and repetitive gameplay."

    • Competition
      -3

      "No multiplayer or ranked modes currently; focus is on single player modes and personal progress without direct player comparison."

    • Continuation
      2

      "Many players report addictive gameplay and long sessions, especially in endless mode, though some find it repetitive and prone to lag over time."

    • Cooperation
      -5

      "Game modes are single player only; no cooperative multiplayer or teamwork features."

    • Creativity
      2

      "Includes a map editor and some customization of unit loadouts; players can create maps and choose units/abilities."

    • Domination
      -4

      "No evidence of player versus player dominance or trash talk; interactions are with AI and balanced gameplay."

    • Escapism
      3

      "Players use the game as a fun distraction and time killer, escaping into WWI-themed stickman battles."

    • Expectation
      -4

      "Players engage voluntarily for fun and nostalgia, with no pressure or obligation reported."

    • Experimenting
      3

      "Players experiment with different unit combinations, strategies, and map creation."

    • Exploration
      -2

      "Limited map variety and no narrative exploration; some players desire more maps and factions."

    • Expression
      1

      "Some customization in unit selection and map creation, but no character personalization or cosmetic expression."

    • Fantasy
      2

      "Set in a stylized WWI stickman world with some imaginative elements like special abilities and fictional units."

    • Fellowship
      -5

      "No multiplayer or social community features; play is individual against AI."

    • Growth
      3

      "Players level up, unlock units and abilities, and improve strategies over time."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires player attention and strategic input; some lag and long matches but not designed for idle play."

    • Intimacy
      -5

      "No social or emotional relationship building; purely gameplay focused."

    • Leadership
      2

      "Players manage and command units and upgrades, making tactical decisions."

    • Progression
      4

      "Clear progression through leveling, unlocking units, upgrades, and medals."

    • Relaxation
      2

      "Gameplay can be relaxing and fun, though some find it repetitive or frustrating due to balance issues."

    • Sensation
      2

      "Enjoyable visuals and sound effects with satisfying animations and explosions."

    • Status
      -5

      "No social status or recognition systems; achievements and progress are personal."

    • Story
      -4

      "No narrative or story mode; gameplay is context-free and focused on battles."

    • Strategy
      4

      "Strong emphasis on tactical planning, unit placement, and resource management."

    • Thrill
      2

      "Some tension and excitement in battles, especially in higher difficulties and endless mode."

    • Value
      4

      "Players feel the game offers good value for its low price and gameplay hours."

    • Violence
      3

      "Combat and destruction are core gameplay elements with artillery, tanks, and infantry battles."

    • Survival
      3

      "Players must defend trenches and survive waves of enemies, managing resources and units."

    Last update: 29/04/2026