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Turnip Boy Commits Tax Evasion

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Xbox Series X|S, Mac, PlayStation 4, Android • 2021

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Quick resume

Play as an adorable yet trouble-making turnip. Avoid paying taxes, solve plantastic puzzles, harvest crops and battle massive beasts all in a journey to tear down a corrupt vegetable government!

Global score

95/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Puzzle

Pros

  • Humorous and charming story
  • Cute pixel art and soundtrack
  • Accessible and simple gameplay
  • Engaging world with lore and collectibles
  • Post-game roguelike mode for replayability

Cons

  • Short game length
  • Some backtracking without fast travel
  • Limited combat depth
  • Repetitive fetch quests
  • Price considered high by some for content amount

Motivations

  • Autonomy
    3

    "Players can explore the world freely, choose which side quests to complete, and solve puzzles with some freedom, though the game is somewhat linear."

  • Competence
    2

    "Gameplay is simple and accessible with light combat and puzzles; some boss fights offer mild challenge but overall easy."

  • Competition
    -4

    "Focus is on single-player story and exploration with no indication of competitive multiplayer or leaderboards."

  • Continuation
    1

    "Game is short (2-4 hours) but has some post-game content and replayable roguelike mode encouraging continued play."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative multiplayer or teamwork elements."

  • Creativity
    3

    "Players can collect and customize hats; the game features puzzle solving and exploration with some creative elements."

  • Domination
    -5

    "No evidence of dominating others; interactions are mostly humorous and cooperative with NPCs."

  • Escapism
    4

    "Players enjoy a whimsical, humorous world with absurd scenarios, providing a lighthearted escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for fun and humor without pressure or obligation."

  • Experimenting
    2

    "Some exploration of game mechanics and puzzle solving; limited experimentation due to linear structure."

  • Exploration
    3

    "Encourages exploration of a colorful world with secrets, collectibles, and lore discovery."

  • Expression
    3

    "Hat customization allows for some player expression; otherwise standard character presentation."

  • Fantasy
    4

    "Imaginative setting with anthropomorphic vegetables, absurd humor, and fictional post-apocalyptic lore."

  • Fellowship
    -4

    "Single-player game with minimal social interaction or community features."

  • Growth
    2

    "Players learn puzzles and improve combat skills slightly; some progression through story and achievements."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires player attention and active engagement; not designed for idle or background play."

  • Intimacy
    -4

    "Interactions are humorous and surface-level with NPCs; no deep emotional or relationship building."

  • Leadership
    -5

    "No leadership or management roles; player acts independently."

  • Progression
    3

    "Players collect hats, documents, and unlock new areas and abilities, showing clear progression."

  • Relaxation
    3

    "Lighthearted tone and simple gameplay provide a relaxing and enjoyable experience."

  • Sensation
    3

    "Colorful pixel art and catchy soundtrack provide pleasant sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    4

    "Engaging narrative with humor, lore, and character interactions drive the experience."

  • Strategy
    1

    "Some puzzle solving and boss fight tactics required, but overall gameplay is straightforward."

  • Thrill
    1

    "Mild challenge and occasional boss fights provide some tension but mostly lighthearted fun."

  • Value
    0

    "Mixed opinions on value; short length balanced by quality humor and content, recommended on sale."

  • Violence
    1

    "Light combat with enemies and bosses; violence is cartoonish and not a central focus."

  • Survival
    -3

    "No survival mechanics; gameplay occurs in stable, low-risk environments."

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    Last update: 06/03/2026