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Viscera Cleanup Detail

PC (Microsoft Windows), Mac • 2015

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Quick resume

In Viscera Cleanup Detail, you step into the boots of a space-station janitor tasked with cleaning up after various horrific sci-fi horror events. Instead of machineguns and plasma-rifles, your tools are a mop and bucket. That hero left a mess, and it's up to you to deal with the aftermath.

Global score

92/100

Genres

Indie, Simulator

Pros

  • Unique and relaxing gameplay concept
  • Engaging physics-based cleaning mechanics
  • Strong multiplayer co-op experience
  • Rich environmental storytelling and lore
  • Frequent updates and workshop support

Cons

  • Repetitive and potentially tedious over long sessions
  • Occasional physics bugs and glitches
  • Lack of formal tutorials or guidance
  • Multiplayer connectivity issues and low player base
  • Limited emotional depth and narrative engagement

Motivations

  • Autonomy
    4

    "Players have freedom to choose cleaning order and methods, with no fixed routine enforced."

  • Competence
    3

    "Requires skillful management of physics-based tools and attention to detail for high completion."

  • Competition
    -2

    "Focus is mostly on personal progress and completion; some speedrun and leaderboard elements exist but not central."

  • Continuation
    4

    "Many players report long play sessions and habitual return to the game for relaxation and satisfaction."

  • Cooperation
    3

    "Multiplayer co-op is supported and praised for chaotic and fun teamwork experiences."

  • Creativity
    2

    "Players can experiment with cleaning strategies and organize items, but within fixed map structures."

  • Domination
    -3

    "Interactions are mostly equal and cooperative; some playful sabotage but no dominance or authority."

  • Escapism
    4

    "Many players use the game as a relaxing escape from real-life stress and depression."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."

  • Experimenting
    3

    "Players learn and try different cleaning orders, use tools creatively, and explore map secrets."

  • Exploration
    3

    "Maps have hidden items and lore to discover, encouraging curiosity-driven exploration."

  • Expression
    2

    "Players can customize their office and collect trophies, expressing personality."

  • Fantasy
    2

    "Set in sci-fi settings with fictional gore and humorous lore, but grounded in realistic cleaning tasks."

  • Fellowship
    3

    "Strong community and social play aspects, with shared experiences and cooperative achievements."

  • Growth
    3

    "Players develop skills in efficiency, strategy, and mastery of game mechanics over time."

  • Health
    -5

    "Purely sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and active engagement rather than passive or background play."

  • Intimacy
    1

    "Some social interaction and friendship formation reported, but limited emotional depth."

  • Leadership
    -2

    "Players mostly collaborate without formal leadership roles or authority."

  • Progression
    3

    "Players earn promotions, achievements, and collect items to decorate their office."

  • Relaxation
    5

    "Widely reported as a calming, therapeutic, and zen-like experience."

  • Sensation
    2

    "Enjoyable physics and sound effects provide sensory satisfaction, though not intense stimulation."

  • Status
    -2

    "Recognition is mostly personal or within small groups, no broad social status emphasis."

  • Story
    2

    "Environmental storytelling and lore exist but are subtle and secondary to gameplay."

  • Strategy
    3

    "Players must plan cleaning order and tool use to optimize efficiency and completion."

  • Thrill
    -3

    "Gameplay is low risk and lacks suspense or adrenaline-inducing moments."

  • Value
    4

    "Players feel the game offers good value for time spent, especially with multiplayer and mods."

  • Violence
    -4

    "Focus is on cleaning and constructive tasks rather than combat or destruction."

  • Survival
    -4

    "No threat or failure from hazards; stable conditions focused on task completion."

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    Last update: 06/03/2026