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Goblin Cleanup

PC (Microsoft Windows) • 2025

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Quick resume

A co-op cleaning game where you have to clean and rearrange a dungeon before the next adventurers come to complete it again.

Global score

89/100

Genres

Adventure, Casual, Indie, Simulator, Early Access

Similar games

    Pros

    • Fun and unique fantasy cleaning gameplay
    • Strong co-op and social features
    • Robust character customization
    • Relaxing yet engaging puzzle mechanics
    • Good value for early access price

    Cons

    • Early access bugs and desync issues
    • Lack of save mid-level
    • Some grind for cosmetics and progression
    • Limited male character options currently
    • Multiplayer instability reported

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Relaxation, Expression. It leans lower than usual among comparable games on Leadership.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose actions, customize characters, and solve puzzles with some emergent gameplay."

    • Competence
      3

      "Game involves skillful cleaning, puzzle solving, and trap avoidance with feedback and progression."

    • Competition
      -3

      "Focus is on cooperative and personal play rather than ranked or competitive modes."

    • Continuation
      3

      "Players report habitual play, replaying levels, and looking forward to future updates."

    • Cooperation
      4

      "Strong emphasis on co-op play, teamwork, and social interaction with friends."

    • Creativity
      3

      "Character customization and emergent puzzle solutions encourage creative expression."

    • Domination
      -4

      "Interactions are balanced and cooperative; no evidence of dominance or power imposition."

    • Escapism
      4

      "Players use the game as a relaxing, whimsical escape from real life stress."

    • Expectation
      -4

      "Players engage voluntarily for fun and social reasons, not out of obligation."

    • Experimenting
      3

      "Players explore mechanics, puzzles, and new strategies within levels."

    • Exploration
      3

      "Levels have secrets and hidden items encouraging discovery and curiosity."

    • Expression
      4

      "Robust character customization and cosmetic unlocks support self-expression."

    • Fantasy
      5

      "Strong fantasy theme with goblin maids, magic, and dungeon setting."

    • Fellowship
      4

      "Community and social play with friends is a major part of the experience."

    • Growth
      3

      "Players learn puzzles, improve skills, and progress through levels and cosmetics."

    • Health
      -5

      "Sedentary gameplay with no physical activity elements."

    • Idle
      -3

      "Requires focused attention and active engagement during levels."

    • Intimacy
      2

      "Social interactions with friends are present but not deeply intimate."

    • Leadership
      Insufficient data
    • Progression
      4

      "Leveling up and unlocking cosmetics provide clear progression."

    • Relaxation
      4

      "Game is described as chill, cozy, and relaxing with moments of light challenge."

    • Sensation
      3

      "Visuals, sounds, and whimsical elements provide sensory enjoyment."

    • Status
      -3

      "Focus is on personal and cooperative play rather than social recognition."

    • Story
      2

      "Environmental storytelling and thematic setting provide narrative immersion."

    • Strategy
      3

      "Players solve puzzles, plan cleaning routes, and manage traps strategically."

    • Thrill
      2

      "Light suspense from traps and potential death adds mild thrill."

    • Value
      4

      "Players feel the game offers good content and replay value for the price."

    • Violence
      1

      "Some combat elements exist (traps, death), but focus is on cleaning and restoration."

    • Survival
      2

      "Avoiding traps and death is part of gameplay, adding survival elements."

    Last update: 29/04/2026