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Voxelgram

Nintendo Switch, Android, PC (Microsoft Windows), Linux • 2019

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Quick resume

Voxelgram is a 3D nonograms game where solving puzzles feels like sculpting in three dimensions. Reveal voxel models as you complete each challenge.

Global score

98/100

Genres

Casual, Indie, Strategy, Puzzle

Pros

  • Extensive puzzle content with 250+ base puzzles and 1000+ workshop puzzles
  • Relaxing, no time pressure or penalties for mistakes
  • Intuitive controls and helpful ui features
  • Active developer support with frequent updates and quality of life improvements
  • Creative puzzle editor and workshop support

Cons

  • Poor tutorial and initial learning curve
  • Repetitive and limited soundtrack
  • Some ui annoyances (undo visibility, layer navigation)
  • Lack of challenge modes or competitive elements
  • Minimal narrative or fantasy elements

Motivations

  • Autonomy
    4

    "Players freely choose how to solve puzzles, explore layers, and use various tools and settings; no forced routines."

  • Competence
    4

    "Puzzles require logical deduction and skillful manipulation of 3D grids with increasing difficulty and feedback."

  • Competition
    -3

    "Focus is on personal puzzle solving at own pace; no mention of ranked modes or direct competition."

  • Continuation
    5

    "High replay value with hundreds of base puzzles, workshop support, and random puzzle generation encouraging long-term play."

  • Cooperation
    -4

    "Primarily a single-player puzzle experience with no cooperative gameplay elements."

  • Creativity
    3

    "Players can create and share puzzles via workshop and a separate editor, fostering creative expression."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is individual and non-confrontational."

  • Escapism
    4

    "Relaxing, meditative gameplay with no time pressure or penalties, suitable for stress relief and casual immersion."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no pressure or obligation reported."

  • Experimenting
    3

    "Players experiment with 3D puzzle mechanics, layer toggling, and various tools to solve puzzles."

  • Exploration
    3

    "Discovering puzzle solutions and revealing dioramas provides a sense of uncovering new visual content."

  • Expression
    2

    "Customization mainly through puzzle creation and diorama completion, limited avatar or cosmetic personalization."

  • Fantasy
    -3

    "Realistic puzzle solving based on logic and numbers; no fantasy or fictional narrative elements."

  • Fellowship
    -3

    "Minimal social interaction; community mainly through workshop sharing but gameplay is solitary."

  • Growth
    4

    "Players develop logical reasoning and spatial skills through progressively challenging puzzles."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and logical thinking; not designed for passive or background play."

  • Intimacy
    -5

    "No close social or emotional relationships formed through gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual puzzle solving."

  • Progression
    3

    "Progression through unlocking diorama scenes and completing puzzles; workshop adds endless new content."

  • Relaxation
    4

    "Calm, tension-free gameplay with no timers or penalties; music and pacing promote relaxation."

  • Sensation
    2

    "Pleasant visual style and satisfying feedback, though music can be repetitive and some sound effects annoying."

  • Status
    -4

    "No social recognition or ranking systems; achievements are personal milestones."

  • Story
    -4

    "No narrative or plot; gameplay is context-free puzzle solving."

  • Strategy
    4

    "Requires logical deduction, planning, and problem solving in three dimensions."

  • Thrill
    -3

    "Low risk, predictable outcomes; no suspense or high tension elements."

  • Value
    5

    "Excellent value with extensive base content, free updates, and vast workshop puzzles."

  • Violence
    -5

    "No combat or destruction; gameplay focuses on constructive puzzle solving."

  • Survival
    -5

    "No threats or failure states; stable, low-risk puzzle environment."

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    Last update: 06/03/2026