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2018
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Quick resume
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Global score
96/100
Genres
Casual, Indie, Puzzle, Strategy
Pros
- Unique 3d minesweeper-inspired puzzle mechanics
- Logical puzzles with no guesswork required
- Relaxing ambient music and minimalist design
- Well-paced introduction of new mechanics
- Affordable price with polished gameplay
Cons
- Short game length (about 2-3 hours)
- No multiplayer or social features
- Lack of manual level reset button
- Minimalist ui with limited menu options
- No procedural or infinite puzzle generation
Motivations
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Autonomy4
"Players have control over their moves and decisions in solving puzzles with no forced guesswork; they can choose how to approach each level logically."
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Competence4
"The game challenges players with increasingly complex puzzles requiring logical deduction and skillful reasoning, providing feedback through puzzle completion and achievement unlocking."
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Competition-4
"Focus is on individual puzzle solving without leaderboards or direct comparison to others; play is casual and self-paced."
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Continuation3
"Many players report addictive, engaging gameplay with a desire to complete all levels and replay for better performance, though the game is short."
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Cooperation-5
"The game is a single-player puzzle experience with no multiplayer or cooperative elements."
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Creativity3
"Players creatively solve puzzles using logic and spatial reasoning; however, the puzzles themselves are handcrafted with limited modification."
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Domination-5
"No elements of exerting control or superiority over others; interactions are purely individual and non-competitive."
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Escapism3
"The relaxing music and immersive puzzle solving provide a pleasant distraction and mental engagement away from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest in puzzles and logic challenges, with no external pressure or obligation."
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Experimenting2
"Players explore new mechanics and puzzle types introduced progressively, encouraging experimentation with logical deduction."
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Exploration1
"Some discovery involved in understanding new puzzle mechanics and 3D spatial relationships, but no open-world or free exploration."
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Expression-4
"Minimalist presentation with no character or environment customization; players use standardized visuals."
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Fantasy-5
"The game is grounded in abstract logic puzzles without narrative or fictional elements."
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Fellowship-5
"No social or community features; gameplay is solitary."
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Growth4
"Players develop logical thinking and spatial reasoning skills through progressively challenging puzzles."
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Health-5
"Sedentary puzzle gameplay with no physical activity involved."
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Idle-3
"Requires focused attention and active problem solving; not suited for passive or background play."
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Intimacy-5
"No social or emotional connection features; purely individual experience."
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Leadership-5
"No leadership or group management roles; single-player puzzle game."
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Progression3
"Progression through unlocking and completing 50 handcrafted levels and achievements."
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Relaxation4
"Calm ambient music and minimalist design create a relaxing atmosphere conducive to flow and tension release."
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Sensation2
"Pleasant visual and auditory feedback with soothing music and satisfying sound effects."
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Status-5
"No social recognition or ranking systems; achievements are personal milestones."
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Story-5
"No narrative or story elements; gameplay is context-free puzzle solving."
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Strategy4
"Requires logical reasoning, planning, and problem solving to deduce mine locations and solve puzzles."
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Thrill-2
"Low risk and suspense; gameplay is calm and methodical rather than tense or thrilling."
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Value4
"Players perceive good value for the price with polished gameplay and satisfying puzzle content."
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Violence-5
"No combat or destructive elements; gameplay is constructive and logical."
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Survival-4
"No survival or threat avoidance mechanics; stable puzzle environment."
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Last update: 06/03/2026