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Art Of Gravity

iOS, Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Art Of Gravity is a voxel/physics based puzzle game, revolving around the theme of destroying abstract figures, which results in mesmerizing displays of dance of gravity.

Global score

91/100

Genres

Casual, Indie, Strategy, Puzzle

Pros

  • Relaxing and soothing gameplay
  • Satisfying physics and destruction effects
  • Good value for price
  • Gradual difficulty curve
  • Short and accessible puzzle experience

Cons

  • Short game length
  • Some physics unpredictability
  • Lack of level selection convenience
  • Minimal replay value
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players freely choose how to shoot balls and experiment with mechanics to solve puzzles."

  • Competence
    3

    "Puzzles provide a moderate challenge with a learning curve and some skill in planning shots."

  • Competition
    -4

    "Focus is on personal puzzle solving at own pace without comparison or ranked modes."

  • Continuation
    2

    "Some players report replaying for achievements and enjoying the satisfying physics, but overall short playtime."

  • Cooperation
    -5

    "Single-player puzzle game with no multiplayer or cooperative elements."

  • Creativity
    2

    "Players experiment with ball shots and chain reactions but within fixed puzzle structures."

  • Domination
    -5

    "No social dominance or power over others; purely individual puzzle solving."

  • Escapism
    3

    "Many reviews mention relaxation and stress relief through gameplay and soothing music."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and mental challenge, not out of obligation."

  • Experimenting
    4

    "Game encourages trying different shots and strategies to solve puzzles and discover mechanics."

  • Exploration
    -3

    "Puzzle levels are fixed and known; no open exploration or discovery of new areas."

  • Expression
    -4

    "No character or environment customization; gameplay uses standardized presentation."

  • Fantasy
    -3

    "Realistic physics-based puzzle gameplay without fantasy or fictional narrative elements."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    3

    "Players develop puzzle-solving skills and learn new mechanics progressively."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not designed for idle or background play."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    2

    "Players progress through levels and unlock achievements, but no item collection or upgrades."

  • Relaxation
    4

    "Many players find the game relaxing and soothing with satisfying visuals and music."

  • Sensation
    3

    "Visual and auditory feedback from physics and destruction effects provide sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    -5

    "No narrative or story elements; pure puzzle gameplay."

  • Strategy
    3

    "Requires logical thinking and planning shots to solve puzzles efficiently."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and predictable."

  • Value
    4

    "Highly praised for good value given low price and satisfying gameplay."

  • Violence
    2

    "Destruction of blocks is central mechanic but non-violent and abstract."

  • Survival
    -5

    "No survival or threat avoidance elements."

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    Last update: 06/03/2026