Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
硬币与仙人掌 (Coins & Wishpalm)
High emphasis on trying new builds, exploring different systems, and discovering game mechanics through trial and error.
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+4.0
Haunted Lands
Multiple characters and builds encourage trying new strategies and playstyles.
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+4.0
SkyBrew: Entropic Strategist
Players experiment with recipe combinations, cafe layouts, staff training, and strategic use of entropy and cards.
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+4.0
Overfall
Encouraged to try new classes, weapons, skills, and story choices; procedural world supports novelty
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+4.0
Endless Road: Reborn
Strong emphasis on trying new builds, equipment combos, and strategies to adapt to randomized elements.
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+4.0
Slave Zero X
Game rewards experimentation with combos, meter use, and tactics; players must explore mechanics to succeed.
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+4.0
Airmen
Encourages trying new ship designs, tactics, and mechanics exploration.
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+4.0
Circle Empires 2
Procedural generation and unit editor encourage players to try new strategies and build novel units.
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+4.0
Langrisser I & II
Players experiment with different class builds, troop compositions, and story routes, exploring game mechanics and…
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+4.0
Section 13
Players try different weapons, builds, and strategies to find effective combinations.
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+4.0
Cubicle Quest
Players encouraged to try different skills, equipment, and strategies to find weaknesses and progress.
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+4.0
KINGDOMS
Players try different roles, skills, and strategies in a dynamic, evolving world.
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+4.0
GALAK-Z
Encourages trying different upgrades, tactics, and switching between ship and mech modes.
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+4.0
Loot of Baal
Players try different hero skill combos, equipment setups, and rune crafting to optimize performance.
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+4.0
None Shall Intrude
Players try different dragons, builds, combos, and strategies to find effective synergies.
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+4.0
Gunsmith
Players experiment with production line designs, machine ratios, and factory layouts to optimize efficiency.
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+4.0
Realm of Taiwu
Game encourages trying different skill combinations, builds, and strategies to find effective playstyles.
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+4.0
Rogue Shooter: The FPS Roguelike
Randomized levels, weapon variety, and perk choices encourage trying new strategies and adapting to new situations.
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+4.0
The Braves
The game encourages trying new heroes, skills, and strategies to overcome challenges.
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+4.0
Unexplored 2: The Wayfarer's Legacy
The game encourages trying new approaches, exploring mechanics, and adapting to a changing world.
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+4.0
Vendir: Plague of Lies
Players encouraged to try different skill combinations and builds; exploration of secrets and multiple quest outcomes…
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+4.0
Alaloth: Champions of The Four Kingdoms
Game encourages trying different builds, skills, and combat strategies; respec and multiple playthroughs support…
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+4.0
Sizzle & Stack
Encourages trying new recipes, unlocking card packs, and testing different strategies to optimize kitchen workflow.
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+4.0
Age of Reforging: The Freelands
Players experiment with builds, tactics, and open world exploration; game encourages trying new approaches.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.