Airmen similar games & best alternatives
Airmen
2017
Related articles
Quick resume
Airmen is a first person ship building and battling game featuring airships, landships and watercraft. Crew your ship solo or alongside friends on dangerous expeditions into the archipelago to complete contracts, collect resources, and upgrade your ships.
Global score
77/100
Genres
Action, Indie, Massively Multiplayer, Strategy, Shooter
Similar games
Pros
- Highly creative shipbuilding system
- Active developer with frequent updates
- Engaging cooperative multiplayer gameplay
- Good balance of building, combat, and exploration
- Friendly and supportive community
Cons
- Small player base limits multiplayer experience
- Steep learning curve and unintuitive ui for beginners
- Graphics and animations are basic
- Some balance and optimization issues
- Occasional bugs and performance quirks
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Creativity, Intimacy. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have extensive freedom to design and pilot their own ships with few restrictions beyond part limits and resource costs."
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Competence3
"Building and combat require skill and strategy; the game is easy to learn but hard to master with meaningful feedback on ship performance."
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Competition2
"Includes PvP combat and leaderboards, but small player base limits competition; some players focus on cooperative or solo play."
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Continuation3
"Players report habitual play and long sessions, supported by frequent updates and ongoing content additions."
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Cooperation4
"Strong emphasis on teamwork in crewed ships, with roles like pilot, gunner, and engineer requiring coordination."
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Creativity5
"Highly creative shipbuilding system allowing players to build airships, submarines, land vehicles, and forts from scratch."
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Domination1
"Some players seek superiority in PvP combat, but community is generally friendly and cooperative."
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Escapism4
"Players use the game as a fun distraction and immersive experience in a steampunk world."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."
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Experimenting4
"Encourages trying new ship designs, tactics, and mechanics exploration."
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Exploration3
"Open world with islands, secrets, and events encourages discovery."
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Expression4
"Customization of ships and characters with cosmetics supports self-expression."
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Fantasy3
"Steampunk setting with imaginative vehicles and robotic characters offers a fictional experience."
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Fellowship3
"Community and multiplayer events foster group identity and social connection."
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Growth3
"Research tree and progression systems support learning and development."
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Health-5
"Typical sedentary gaming experience with no physical activity elements."
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Idle-3
"Requires sustained attention and focus during building and combat."
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Intimacy2
"Some social interaction and friendships form, but limited to surface-level community engagement."
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Leadership3
"Players can lead crews and coordinate ship roles, though leadership is shared among team members."
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Progression4
"Resource gathering, research, and unlocking parts drive progression."
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Relaxation2
"Some players find the game relaxing and enjoyable, though combat can be tense."
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Sensation2
"Visual and auditory feedback is good but not outstanding; gameplay excitement comes from combat and building."
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Status1
"Some recognition through community and cosmetic unlocks, but limited by small player base."
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Story-3
"No significant narrative or lore; gameplay is largely context-free and player-driven."
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Strategy4
"Ship design, resource management, and combat tactics require strategic thinking."
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Thrill3
"Combat and boarding mechanics provide suspense and excitement."
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Value4
"Players feel the game offers good value for price with frequent updates and content."
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Violence3
"Combat and destruction are core gameplay elements."
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Survival3
"Players manage resources and avoid threats in a hostile environment."
Last update: 29/04/2026