Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Top picks
Popular, well-rated games with a strong experimenting score.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+5.0
JUSTICE SUCKS: Tactical Vacuum Action
Encourages trying new tactics, experimenting with traps, and different ability loadouts.
-
+5.0
Paper Beast
Encourages exploration of mechanics, environmental manipulation, and sandbox experimentation.
-
+5.0
Shady Knight
Game encourages discovering new moves, experimenting with combos, and player-driven learning.
-
+5.0
Wooden Ocean
Players experiment with many elements, builds, and combat strategies; exploration of unknown areas is encouraged.
-
+5.0
Jupiter Hell
Strong emphasis on trying new builds, skills, and strategies to overcome challenges.
-
+5.0
Spellmasons
Experimentation with spell combinations and tactics is central to gameplay and player motivation.
-
+5.0
The Magic Circle
Encourages trying new combinations and approaches to puzzles and game mechanics.
-
+5.0
Weird RPG 2
Strong emphasis on trying new builds, testing unique item effects, and exploring unconventional mechanics.
-
+5.0
Darkest Hour: A Hearts of Iron Game
High experimentation with alternate history, different nations, strategies, and mods is encouraged and common.
-
+5.0
Lingo
Core gameplay involves discovering and testing new puzzle rules and mechanics continuously.
-
+5.0
Spellsworn
Players frequently try new spell combinations and adapt tactics between rounds.
-
+5.0
Void Stranger
Highly experimental gameplay with discovery of hidden mechanics, secrets, and multiple puzzle approaches.
-
+5.0
Atelier Ryza 2: Lost Legends & the Secret Fairy
Encourages trying new crafting recipes, combat combos, and exploration strategies.
-
+5.0
Cubic Cosmos
The game encourages trying new builds, synergies, and deck configurations every run, fostering experimentation.
-
+5.0
Granvir
Strong encouragement to try new builds, parts, and strategies in a roguelike setting.
-
+5.0
How Many Dudes?
Strong emphasis on trying new builds, discovering synergies, and adapting strategies each run.
-
+5.0
rFactor
Players frequently try new mods, cars, tracks, and setups, exploring the game's possibilities extensively.
-
+5.0
SULFUR
Strong emphasis on trying new weapon builds, oils, scrolls, and cooking recipes to discover effective combinations.
-
+5.0
ODDADA
Core gameplay revolves around trying new instruments, sounds, and combinations in each run.
-
+5.0
Instruments of Destruction
Encouraged to try new vehicle designs, test mechanics, and explore different destruction strategies.
-
+5.0
SimplePlanes 2
Strong emphasis on trying new designs, testing physics, and exploring weapon and engine customization.
-
+5.0
Star Fire: Eternal Cycle
Strong emphasis on trying new builds, testing elemental synergies, and exploring different weapon and outfit…
-
+5.0
Atomcraft
Core gameplay revolves around trial, error, and discovery of new chemical reactions and machine designs.
-
+5.0
DARK SOULS™ II: Scholar of the First Sin
Players encouraged to try new builds, weapons, and strategies; multiple playthroughs with different approaches common.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.