Atelier Ryza 2: Lost Legends & the Secret Fairy similar games & best alternatives
Atelier Ryza 2: Lost Legends & the Secret Fairy
2021
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Quick resume
This story takes place three years after the events of the previous game “Atelier Ryza: Ever Darkness & the Secret Hideout,” and depicts the reunion of Ryza and her friends, who go through new encounters and goodbyes to discover a true priceless treasure.
Global score
90/100
Genres
Role-playing (RPG), Adventure
Similar games
Pros
- Deep and creative alchemy system
- Improved and engaging combat
- Charming characters and story
- Relaxing and immersive atmosphere
- Large explorable world with lore
Cons
- Story pacing can be uneven
- Some repetitive quests and backtracking
- Pc port performance issues reported
- Limited difficulty options early on
- Inventory and material management can be tedious
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Violence, Strategy, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore, craft, and choose combat strategies with a complex alchemy system and skill tree."
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Competence4
"The game offers skill-based crafting and combat systems with meaningful progression and feedback."
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Competition-4
"Focus is on personal progression and story; no multiplayer or leaderboards."
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Continuation4
"Players engage in long play sessions with addictive crafting and exploration loops."
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Cooperation-3
"Single player game with AI-controlled party members; limited player cooperation."
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Creativity5
"Highly creative crafting/alchemy system allowing item customization and experimentation."
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Domination-5
"Interactions are friendly and cooperative; no evidence of dominance or power over others."
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Escapism5
"Players use the game as a relaxing, immersive escape with charming characters and world."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment."
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Experimenting5
"Encourages trying new crafting recipes, combat combos, and exploration strategies."
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Exploration4
"Game emphasizes discovering new areas, ruins, and lore through exploration."
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Expression3
"Some character customization and atelier decoration options allow self-expression."
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Fantasy5
"Strong fantasy setting with alchemy, mythical ruins, and imaginative characters."
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Fellowship2
"Strong sense of party camaraderie and character relationships, but no social multiplayer."
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Growth5
"Players develop skills in crafting, combat, and knowledge of game systems."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention on crafting, combat, and exploration; not idle gameplay."
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Intimacy3
"Emotional connections with characters and story but limited to single-player interactions."
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Leadership-4
"Players control their own party but no leadership over other players."
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Progression5
"Strong focus on item and skill progression through crafting and combat."
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Relaxation4
"Game provides a relaxing, low-pressure experience with soothing music and pacing."
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Sensation3
"Enjoyable visual and auditory stimuli with vibrant art and music."
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Status-5
"No social status or recognition systems present."
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Story3
"Narrative immersion with character-driven story and lore exploration."
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Strategy4
"Combat and crafting require planning, resource management, and tactical thinking."
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Thrill-2
"Generally low tension gameplay; some challenge in harder modes but mostly relaxed."
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Value3
"Players perceive good value from content, length, and gameplay depth."
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Violence1
"Combat involves fighting monsters but is not focused on violence or destruction."
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Survival-3
"Low risk gameplay with minimal threat; survival elements are not prominent."
Last update: 29/04/2026