SimplePlanes 2 similar games & best alternatives

SimplePlanes 2

PC (Microsoft Windows), Mac • 2026

Should you play it?

SimplePlanes is back! Build planes, cars, or anything else using powerful procedural parts! Explore detailed environments with friends in multiplayer, cause chaos, or download 1,000,000 community crafts for free.

What works
  • Highly customizable and intuitive building system
  • Improved graphics and physics realism
  • Engaging multiplayer with dogfights and cooperative play
  • Large, detailed maps for exploration
  • Active and supportive development team
Things to keep in mind
  • Early access bugs and optimization issues
  • Lack of some advanced features like in-game xml editing
  • Limited character customization currently
  • Multiplayer can be laggy with many players
  • No narrative or structured missions yet

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • MachineCraft

  • KitHack Model Club

  • The Karters 2: Turbo Charged

  • Football Simulator

  • Sprocket

  • Dream Car Builder

  • Cosmoteer: Starship Architect & Commander

  • Sunkenland

  • TrackDayR

Hidden Gems

Less popular games with surprisingly high similarity

  • The Karters 2: Turbo Charged

  • Creature Crafter

  • Rem Survival

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Flyout

  • Creativity

    Genome Guardian 2

  • Experimenting

    SimplePlanes

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

SimplePlanes 2: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Fellowship, Cooperation. Here, the score leans higher than usual among comparable games on Creativity. It leans lower than usual among comparable games on Leadership, Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    5

    "Players have full control over aircraft design and customization with a freeform fuselage editor and engine tuning, allowing personal freedom and creativity."

    Capsule for Flyout Flyout

    "Highly customizable building system allowing players to freely design and optimize aircraft and vehicles."

  • Competence

    Game with the same Competence vibe

    4

    "Game challenges players with complex multitasking, timing, and strategic planning to manage aircraft and missions effectively."

    Capsule for Carrier Deck Carrier Deck

    "Players engage in complex engineering challenges, optimizing physics and flight performance with detailed feedback."

  • Competition

    Game with the same Competition vibe

    2

    "Includes multiplayer dogfights and leaderboards, though multiplayer is often empty; some players enjoy competing against others online."

    Capsule for Flying Tigers: Shadows Over China Flying Tigers: Shadows Over China

    "Multiplayer includes dogfights and races, enabling some competitive play, though not the main focus."

  • Continuation

    Game with the same Continuation vibe

    4

    "Many players report long play sessions and high engagement due to building and exploration."

    Capsule for Rising World Rising World

    "Players report long play sessions and high engagement with building, flying, and multiplayer activities."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Multiplayer supports cooperative activities like scenario challenges and formation flying alongside competitive modes."

    Capsule for KitHack Model Club KitHack Model Club

    "Multiplayer mode supports cooperative activities like flying in formations and shared challenges."

  • Creativity

    Game with the same Creativity vibe

    5

    "Highly emphasized customization and build experimentation with modular parts and weapon combinations foster creative expression."

    Capsule for Genome Guardian 2 Genome Guardian 2

    "Extensive building tools, decals, and weapon customization foster strong creative expression."

  • Domination

    Game with the same Domination vibe

    -2

    "Multiplayer interactions emphasize shared chaotic fun rather than exerting control or superiority over others."

    Capsule for Serious Sam VR: The First Encounter Serious Sam VR: The First Encounter

    "Multiplayer is chaotic but mostly focused on fun rather than exerting control or authority over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, immersive sandbox to escape real life and enjoy creative experimentation."

    Capsule for KitHack Model Club KitHack Model Club

    "Players use the game as a relaxing and immersive escape with sandbox exploration and flight."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of passion and interest, not obligation or external pressure."

    Capsule for IL-2 Sturmovik: 1946 IL-2 Sturmovik: 1946

    "Players engage voluntarily out of passion and interest, not obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    5

    "Strong emphasis on trying new designs, testing physics, and tinkering with parts."

    Capsule for SimplePlanes SimplePlanes

    "Strong emphasis on trying new designs, testing physics, and exploring weapon and engine customization."

  • Exploration

    Game with the same Exploration vibe

    3

    "Large maps with varied environments and custom map creation encourage discovery and exploration."

    Capsule for Easy Red 2 Easy Red 2

    "Large maps with detailed environments encourage discovery and exploration."

  • Expression

    Game with the same Expression vibe

    4

    "Character customization, housing decoration, and cosmetic items allow self-expression."

    Capsule for The Elder Scrolls® Online The Elder Scrolls® Online

    "Decals, painting, and character customization requests indicate desire for self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    1

    "While imaginative vehicles are possible, the game emphasizes realistic physics and engineering principles."

    Capsule for Homebrew - Patent Unknown Homebrew - Patent Unknown

    "While based on realistic physics, the game allows imaginative vehicle designs and scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community and multiplayer foster a sense of belonging and shared experience."

    Capsule for Aloft Aloft

    "Community sharing, multiplayer interaction, and collaborative challenges foster a sense of belonging."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills in flying mechanics and improve planes via upgrades, showing learning and progression."

    Capsule for Lifeslide Lifeslide

    "Players learn aerospace engineering concepts and improve building and flying skills over time."

  • Health

    Game with the same Health vibe

    -5

    "No indication of physical activity; gameplay is sedentary."

    Capsule for Landfall Archives Landfall Archives

    "No indication of physical activity; gameplay is sedentary."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention for building and flight; not suited for passive or background play."

    Capsule for Juno: New Origins Juno: New Origins

    "Requires focused attention for building and flying; not suited for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -2

    "Social interactions are mostly surface-level multiplayer connections rather than deep personal relationships."

    Capsule for Enlisted Enlisted

    "Social interactions exist but are mostly casual multiplayer rather than deep personal connections."

  • Leadership
    Insufficient data

    No nearest game available

  • Progression

    Game with the same Progression vibe

    3

    "Players accumulate parts, designs, and upgrades, improving their creations over time."

    Capsule for SimplePlanes SimplePlanes

    "Players accumulate parts, upgrades, and custom designs, progressing in complexity and capability."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Many players find the sandbox and creative aspects relaxing and enjoyable."

    Capsule for Ancient Warfare 3 Ancient Warfare 3

    "Many players find the sandbox and flying experience relaxing and enjoyable."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visuals, physics, and sound provide engaging sensory feedback and excitement."

    Capsule for KitHack Model Club KitHack Model Club

    "Visuals, sounds, and physics provide engaging sensory feedback and excitement."

  • Status
    1

    No nearest game available

  • Story

    Game with the same Story vibe

    -4

    "No narrative or plot; gameplay is context-free and focused on sandbox building."

    Capsule for Garden Galaxy Garden Galaxy

    "No narrative or plot; gameplay is context-free sandbox and building."

  • Strategy

    Game with the same Strategy vibe

    3

    "Requires planning and problem solving to manage multiple aircraft and avoid collisions."

    Capsule for Flight Control HD Flight Control HD

    "Designing efficient aircraft and weapons requires planning and problem solving."

  • Thrill

    Game with the same Thrill vibe

    2

    "Tactical battles and diplomacy create moments of suspense and excitement."

    Capsule for Knights of Honor II: Sovereign Knights of Honor II: Sovereign

    "Dogfights and missile engagements provide moments of tension and excitement."

  • Value

    Game with the same Value vibe

    4

    "Players perceive strong value for money with extensive content and replayability."

    Capsule for Geometry Dash Geometry Dash

    "Players perceive strong value for money with extensive content and replayability."

  • Violence

    Game with the same Violence vibe

    2

    "Combat exists but is balanced with constructive building and crafting."

    Capsule for Aground Aground

    "Combat elements exist but are balanced with constructive building and exploration."

  • Survival

    Game with the same Survival vibe

    1

    "Some threat avoidance and combat elements, but overall low-risk environment."

    Capsule for Red Matter 2 Red Matter 2

    "Some threat avoidance in combat, but overall low-risk sandbox environment."

Last update: 27/05/2026