Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
DmC: Devil May Cry
Encourages trying new combos, weapon switching, and exploring limbo environments with dynamic mechanics.
-
+4.0
Evolings
Strong emphasis on trying new Evoling combinations, item synergies, and strategies to find effective builds.
-
+5.0
Cursemark
Strong emphasis on trying new rune combos, builds, and exploring secrets each run.
-
+4.0
Summum Aeterna
The seed system and weapon customization encourage trying new strategies and adapting playstyles.
-
+4.0
Knock on the Coffin Lid
Encourages trying new classes, equipment combinations, and exploring different story branches and strategies.
-
+4.0
Dark Devotion
Encouraged to try new weapons, paths, and strategies on each run
-
+4.0
Arsenal of Democracy: A Hearts of Iron Game
Encourages trying new strategies, alternate histories, and modding.
-
+4.0
TunTown
Encourages trying new item combinations and exploring different party setups and strategies.
-
+4.0
Unrailed 2: Back on Track
The roguelike progression, upgrade system, and multiple wagons encourage players to try new strategies and experiment…
-
+4.0
.Forty-Five
High emphasis on trying new bullet combinations, deck strategies, and exploring mechanics.
-
+4.0
Debugging Hero
Encourages trying different builds and variable manipulations, though some find depth limited.
-
+4.0
Battle Brothers
Strong encouragement to try different tactics, character builds, and approaches to overcome challenges.
-
+4.0
Space Gladiators
Strong encouragement for trying new builds, item combinations, and character strategies, with procedural generation…
-
+4.0
Swords and Soldiers 2 Shawarmageddon
Encourages trying new unit combinations and tactics, especially in custom army mode and multiplayer.
-
+4.0
Farever
Players enjoy trying different builds and weapon combinations.
-
+5.0
Never Return
Free respecs and diverse skill trees encourage trying new builds and strategies.
-
+4.0
Cat God Ranch
Strong encouragement to try new builds, synergies, and strategies with many unlockable animals and modifiers.
-
+4.0
Hitman: Contracts
Encourages trying different tactics, routes, and kill methods to complete missions.
-
+4.0
Plants vs. Zombies 2: It's About Time
Varied level designs and power-ups encourage trying new tactics and adapting strategies.
-
+4.0
Paranautical Activity: Deluxe Atonement Edition
High emphasis on trying different characters, weapons, and item combinations to find effective strategies.
-
+4.0
Strands
Encourages trying new magic combinations and tactics, experimenting with environment and combat strategies.
-
+4.0
Sodaman
Strong emphasis on trying different builds, mixing sodas and weapons, and discovering synergies.
-
+4.0
Few Nights More: Genesis
Procedural generation and multiple upgrade paths encourage trying new strategies and builds.
-
+4.0
Funguys Swarm
The upgrade and mutation systems encourage trying new builds and strategies every run.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.