Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Goat Simulator: Remastered
Encourages trying new mutator combos, exploring bugs, and discovering easter eggs.
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+5.0
Space Empires IV Deluxe
Encourages trying countless technology and ship design variations with no single dominant strategy.
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+4.0
Journey to the West Survivor
Encouraged to try different skill and weapon combinations; resonance system promotes experimentation.
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+4.0
Kainga: Seeds of Civilization
Strong emphasis on trying new tech combos, adapting to random maps and conditions.
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+4.0
Google Earth VR
Encourages exploration of new places and discovery of features; users try different locations and settings.
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+4.0
ToeJam & Earl: Back in the Groove!
Randomized presents and level layouts encourage trying new strategies and approaches.
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+5.0
Brewmaster: Beer Brewing Simulator
Encourages trying new recipes, testing different ingredient combinations, and exploring brewing mechanics.
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+5.0
Stationeers
Strong emphasis on experimentation with systems, programming, gas mixtures, and base designs to solve problems.
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+4.0
Super Mario World 2: Yoshi's Island
Encourages trying new mechanics, exploring secrets, and experimenting with egg trajectories and vehicle transformations.
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+4.0
R.U.S.E.™
The ruse system and unit combinations encourage experimentation with different strategies and tactics.
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+5.0
Switchcars
Strong emphasis on experimenting with vehicle combinations, powerups, and strategies.
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+4.0
Fantasy Grounds VTT
Users explore complex mechanics, scripting, and customization, experimenting with new content and automation.
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+4.0
Total Miner
Scripting, building, and exploration encourage trying new things and tinkering
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+5.0
The Witch's Cauldron
Core gameplay revolves around trying new ingredient combinations and discovering potion effects.
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+4.0
Silent Hunter® III
Encouraged to try different tactics, torpedo types, and patrol strategies; modding fosters experimentation.
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+4.0
Fated Kingdom
High degree of experimentation with house rules, modding, and flexible gameplay encouraged by the sandbox design.
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+4.0
Engare
Encourages trying different placements and exploring pattern outcomes, especially in sandbox mode.
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+5.0
NoLimits 2 Roller Coaster Simulation
Strong emphasis on exploring coaster design mechanics, testing physics, and trying new creative ideas.
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+4.0
Ethereal Estate
Encourages trying new interactions and physics experiments within the sandbox.
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+4.0
Iso Racer
Encourages trying different cars, tuning setups, and adapting to track layouts and physics.
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+4.0
Sword of the Stars: Complete Collection
Randomized tech trees and diverse races encourage experimentation with new strategies and fleet designs.
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+4.0
Elite Dangerous
Players explore new systems, test ship builds, and try various career paths, encouraged by the open-ended sandbox…
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+5.0
Waking Mars
Core gameplay revolves around experimenting with planting seeds and observing ecosystem interactions to progress.
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+4.0
RetroSpace
Game rewards experimentation with gadgets, mutamods, and alternate routes.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.