Fantasy Grounds VTT similar games & best alternatives
Fantasy Grounds VTT
2020
Related articles
Quick resume
FANTASY GROUNDS is a powerful virtual tabletop that allows your TTRPG group to connect - whether you're around a table or online. With its updated visuals, versatile interface, comprehensive features, and vast library of supported game systems, Fantasy Grounds VTT provides unforgettable experiences!
Global score
82/100
Genres
Indie, Role-playing (RPG), Strategy, Free To Play
Similar games
Pros
- Powerful automation and customization
- Supports multiple rpg systems and official content
- Enables remote multiplayer cooperation
- One-time purchase with extensive dlc
- Active developer updates and community support
Cons
- Steep learning curve for new users
- Expensive initial investment and dlc
- Dated and complex user interface
- Requires time commitment for mastery
- No built-in voice chat, requires external apps
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Story, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
-
Autonomy4
"Players and GMs have extensive control over game setup, character creation, and campaign management, with ability to customize and automate many aspects."
-
Competence4
"The game requires learning a complex interface and mastering automation tools, rewarding skillful use and technical knowledge."
-
Competition-3
"Focus is on cooperative roleplaying and storytelling rather than direct competition or ranked play."
-
Continuation4
"Users report hundreds to thousands of hours invested, indicating strong attachment and long-term engagement."
-
Cooperation5
"Designed to support multiplayer roleplaying with groups cooperating in campaigns, including remote play."
-
Creativity5
"Highly supports creation and modification of campaigns, characters, maps, and homebrew content."
-
Domination-4
"Emphasizes shared storytelling and balanced interactions rather than exerting control or superiority over others."
-
Escapism4
"Provides immersive roleplaying experiences that help players escape real life through fantasy storytelling."
-
Expectation-4
"Players engage voluntarily out of interest and passion for tabletop RPGs, not out of obligation."
-
Experimenting4
"Users explore complex mechanics, scripting, and customization, experimenting with new content and automation."
-
Exploration3
"Supports discovery of new campaign content, maps, and story elements, though within known RPG settings."
-
Expression4
"Allows extensive character and environment customization, including tokens, maps, and narrative elements."
-
Fantasy5
"Strongly oriented around imaginative roleplaying in fantasy and other fictional worlds."
-
Fellowship5
"Facilitates community play, group identity, and social interaction among players and GMs."
-
Growth4
"Encourages learning complex software, game mechanics, and personal development as a GM or player."
-
Health-4
"Primarily sedentary computer play with no physical activity component."
-
Idle-3
"Requires focused attention during sessions; not designed for casual or background play."
-
Intimacy3
"Enables meaningful social connections and shared storytelling, though not focused on close personal relationships."
-
Leadership4
"GMs lead game sessions, manage groups, and guide storytelling and gameplay."
-
Progression4
"Supports character advancement, item acquisition, and campaign development over time."
-
Relaxation3
"Provides flow and enjoyment through immersive roleplay, though some users note a learning curve and complexity."
-
Sensation2
"Offers visual and auditory stimuli such as maps, lighting effects, and dice rolls, but not intense sensory stimulation."
-
Status1
"Some recognition within community and among players, but not a primary motivation."
-
Story5
"Central focus on narrative immersion, story-driven campaigns, and roleplaying."
-
Strategy4
"Requires planning, problem solving, and tactical decision-making in gameplay and campaign design."
-
Thrill2
"Some suspense and excitement from gameplay, but overall a controlled and structured environment."
-
Value2
"Users see good value in one-time purchase and extensive content, though initial cost and DLC can be expensive."
-
Violence3
"Combat is a component of gameplay, but integrated within broader roleplaying and story context."
-
Survival2
"Gameplay involves overcoming threats and challenges, but not focused solely on survival mechanics."
Last update: 29/04/2026