Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Splodey
The game encourages experimentation with movement angles, momentum chaining, and timing to optimize performance.
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+4.0
The Magus Circle
Encourages trying different spell combinations, builds, and drawing techniques; players enjoy exploring mechanics.
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+4.0
The Solitaire Conspiracy
Players try new crew abilities, strategies, and game modes, exploring different tactical approaches.
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+4.0
UBERMOSH:OMEGA
Players encouraged to try different characters, skills, and strategies to find effective combinations.
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+4.0
ZDSimulator
Players explore complex systems, test troubleshooting, and experiment with train mechanics and scenarios.
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+4.0
Conquest of Elysium 4
High variety of factions and random elements encourage trying new strategies and exploring game mechanics.
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+4.0
Demolition Company Gold Edition
Encourages trying different demolition methods, tools, and explosives; players enjoy testing physics and game limits.
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+4.0
Imperium Galactica II
The game encourages trying different strategies, ship designs, and diplomatic approaches in a dynamic environment.
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+4.0
Low Oxygen
Encourages trying different puzzle solutions and mechanics; some players discovered hidden tricks.
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+4.0
Lowglow
Trial and error and fine-tuning line placements are core to gameplay, encouraging exploration of mechanics.
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+4.0
MHRD
Encourages trying new circuit designs, testing optimizations, and exploring hardware description language.
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+4.0
Mobmania
Players try different characters, builds, and item combinations; the variety of options encourages experimentation with…
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+4.0
No Creeps Were Harmed TD
Players frequently experiment with tower combinations, maze layouts, and artifact builds to optimize strategies.
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+4.0
Onde
Encourages experimentation with timing and wave mechanics to solve puzzles and progress.
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+4.0
Plastic Battlegrounds
Players explore different weapons, factions, maps, and sandbox setups; experimentation with physics and custom…
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+4.0
Ritual of Raven
Encourages trying new programming sequences, exploring different automation setups, and experimenting with game…
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+4.0
Roboquest VR
Encourages trying new weapons, classes, and strategies each run.
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+4.0
Sorcery! Parts 1 and 2
The rewind feature encourages trying different choices and exploring alternate paths.
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+4.0
Superfly
Strong emphasis on trying different powers, sidegrades, and movement styles; players enjoy experimenting with…
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+4.0
Sword of the Stars: Complete Collection
Randomized tech trees and diverse races encourage experimentation with new strategies and fleet designs.
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+4.0
UBERMOSH:SANTICIDE
Multiple modes, character classes, and ability combinations encourage players to try new strategies and playstyles.
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+4.0
Arthurian Legends
Encouraged to try different weapons, spells, and tactics; secrets and alternate paths invite exploration.
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+4.0
Assembly Planter
Encourages experimentation with machine layouts, resource flows, and recursive designs to improve efficiency.
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+4.0
Atelier Shallie: Alchemists of the Dusk Sea DX
Encourages trying different alchemy combinations and combat strategies; new mechanics introduced each game.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.