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The Solitaire Conspiracy

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, Mac • 2020

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Quick resume

We need your help, Spymaster. Join a world of near-future spies and take on a supervillain in this supercharged take on classic Solitaire. Precision engineered for replayable espionage action.

Global score

89/100

Genres

Indie, Strategy, Card & Board Game, Simulator, Puzzle

Pros

  • Unique and strategic solitaire gameplay
  • High production values with fmv and music
  • Engaging cyberpunk spy theme
  • Multiple game modes and customization
  • Addictive and replayable

Cons

  • Short campaign length
  • Story is predictable and campy
  • Some players find certain crew powers frustrating
  • Lack of multiplayer or social features
  • Small text and ui scaling issues on some devices

Motivations

  • Autonomy
    4

    "Players choose missions, crews, and strategies freely, with multiple modes and customization options."

  • Competence
    3

    "The game offers strategic challenges and skillful use of card powers, especially in harder modes and countdown."

  • Competition
    3

    "Leaderboards and daily challenges encourage comparison with others, though casual modes exist."

  • Continuation
    4

    "Many players report addictive gameplay with a strong "just one more round" feeling and replayability."

  • Cooperation
    -5

    "The game is strictly single-player with no cooperative multiplayer elements."

  • Creativity
    3

    "Players experiment with different crew powers and combinations, unlocking new color schemes and strategies."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are individual and respectful."

  • Escapism
    4

    "The cyberpunk spy theme, story, and immersive music provide a strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

  • Experimenting
    4

    "Players try new crew abilities, strategies, and game modes, exploring different tactical approaches."

  • Exploration
    -2

    "Exploration is limited to unlocking new crews and color schemes; no open-world or discovery elements."

  • Expression
    3

    "Customization of UI color schemes and crew selection allows some personal expression."

  • Fantasy
    3

    "The spy narrative and cyberpunk setting provide an imaginative fiction overlay on classic solitaire."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    3

    "Players learn to use crew powers and improve strategic thinking through campaign and challenges."

  • Health
    -5

    "Sedentary card game with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and strategic thinking, especially in timed and limited-turn modes."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; single-player experience."

  • Leadership
    -5

    "No leadership or group management elements; player acts independently."

  • Progression
    4

    "Leveling up unlocks new crews, color schemes, and game modes, providing a sense of advancement."

  • Relaxation
    3

    "Many players find the game relaxing and enjoyable, though some modes add tension and challenge."

  • Sensation
    3

    "Vibrant neon visuals, dynamic music, and slick UI provide strong sensory stimulation."

  • Status
    2

    "Leaderboards and achievements offer some recognition, but social status is limited."

  • Story
    3

    "The game features a campy spy narrative with FMV cutscenes that engage players during progression."

  • Strategy
    4

    "Strategic use of crew powers and planning moves is central to gameplay, especially in harder modes."

  • Thrill
    2

    "Timed modes and limited-turn challenges add suspense and excitement, though core gameplay is calm."

  • Value
    4

    "Players report good value for time and money, especially on sale, with replayability and polish."

  • Violence
    -5

    "No combat or destructive elements; gameplay focuses on constructive card sorting."

  • Survival
    2

    "Limited-turn and countdown modes require avoiding failure and managing resources carefully."

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    Last update: 06/03/2026