Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Primitier
Strong emphasis on experimentation with physics, materials, and mechanics to discover new building possibilities.
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+5.0
Necrosmith
High experimentation encouraged by trying new body part combinations, testing unit builds, and exploring different…
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+5.0
Airships: Lost Flotilla
The game rewards trying new ship builds, weapon combinations, and strategic routes, encouraging exploration of…
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+5.0
Arcanum: Of Steamworks and Magick Obscura
Players experiment with diverse character builds, skills, and quest approaches.
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+5.0
BATTLETECH
Players experiment with mech builds, pilot skills, tactics, and mods extensively, exploring many gameplay possibilities.
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+5.0
BYTEPATH
Strong emphasis on trying new builds, synergies, and mechanics; experimentation is core to gameplay.
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+5.0
Evoland 2
Players experience many different game genres and mechanics, encouraging exploration and trying new gameplay styles.
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+5.0
Pro Office Calculator
Strong emphasis on trying new puzzle approaches, testing mechanics, and exploring game limits.
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+5.0
Spell Disk
Experimentation with spells, disks, and builds is a core motivation, with players encouraged to try new combinations…
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+5.0
Quantum Protocol
High emphasis on trying new decks, strategies, and adapting decks dynamically during battles to overcome challenges.
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+5.0
The Captain
Game encourages trying different choices, exploring alternate endings, and experimenting with strategies.
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+5.0
Villages & Dungeons
Core gameplay revolves around trying new card combinations, builds, and strategies to overcome challenges.
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+5.0
Waking Mars
Core gameplay revolves around experimenting with planting seeds and observing ecosystem interactions to progress.
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+5.0
REMNANT II®
Encouraged to try new builds, explore different worlds, and discover hidden secrets with procedural variability.
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+5.0
Dicefolk
Strong encouragement to try new chimera combinations, dice modifications, and strategies across runs.
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+5.0
Inverted Angel
The core mechanic encourages trying different inputs and approaches to uncover new story branches and endings.
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+5.0
Rogue Command
Strong emphasis on trying new unit combinations, upgrades, and strategies each run due to randomized roguelike elements.
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+5.0
DragonLoop
Game encourages trying new routes, sequence breaking, and combining abilities in novel ways.
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+5.0
Nauticrawl
Trial-and-error experimentation is core to gameplay, with players encouraged to try all controls and learn from failure.
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+5.0
The Monster Breeder
High emphasis on experimenting with breeding combinations, potions, equipment, and tactical approaches in combat.
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+5.0
The Sapling
Core gameplay revolves around experimenting with mutations, traits, and environmental variables to observe evolutionary…
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+5.0
Tower Dominion
Encourages trying new tower combinations, map layouts, and adapting strategies to RNG and enemy types.
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+5.0
Mini Healer
Players frequently try new builds, item combinations, and strategies to overcome challenges.
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+5.0
Outhold
Core gameplay revolves around trying new builds, testing synergies, and adapting strategies to challenges.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.